TES Skyrim 0.192
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Re: TES Skyrim 0.192
So, the latest ENB has prevented crashes thus far, however my FPS drops dramatically in some areas. Is this normal? (I'm using the non-graphical version)
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- *sensei*
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Re: TES Skyrim 0.192
New dll test-
No visual bug
My game is running more stable. Before had random crash in loadscreen, now gone.
My excess lag is reduced. But still average_fps less than 20 if looking at lot of object in view.
My game is heavily modded, and i know removing some mods will reduce a lot of lag. But testing with this to compare before/after and give results.
Edit :
Test 2 result : I think adapatation/brightness bug still there. Things are wrong when game loads, but corrects itself when backspace.
No visual bug
My game is running more stable. Before had random crash in loadscreen, now gone.
My excess lag is reduced. But still average_fps less than 20 if looking at lot of object in view.
My game is heavily modded, and i know removing some mods will reduce a lot of lag. But testing with this to compare before/after and give results.
Edit :
Test 2 result : I think adapatation/brightness bug still there. Things are wrong when game loads, but corrects itself when backspace.
Last edited by DigitalPrinceX on 19 Jul 2013, 17:28, edited 1 time in total.
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CPU :: Core i7 2600k @3.40GHz
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Ram :: 8GB
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- *sensei*
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Re: TES Skyrim 0.192
Where are people ingame when they use 3GB VRAM?? Id like to try replicate somehow.. :>
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- *blah-blah-blah maniac*
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Re: TES Skyrim 0.192
Yersinia79;
A place with a lot of grass and trees + models should help you increase the VRAM usage.
For testing purposes try using this command to summon actors around you placeatme <actor/object ID> / placeatme 0008774F
Here is a site with id's to use -> http://www.skyrimsearch.com/actors.php
A place with a lot of grass and trees + models should help you increase the VRAM usage.
For testing purposes try using this command to summon actors around you placeatme <actor/object ID> / placeatme 0008774F
Here is a site with id's to use -> http://www.skyrimsearch.com/actors.php
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Re: TES Skyrim 0.192
Nope im still on 314.22 WHQL i will try the new WHQLENBSeries wrote:CruNcher
Forgot to ask, have you tried 320.49 drivers with 13.7.13 version?
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Re: TES Skyrim 0.192
JawZ
Thank you, will have a go Max I have seen yet is a 2.7GB peak at loadscreen, but max 2.5GB ingame :>
Stutter people are seeing are when new cells are loaded, atleast look like it. When not loading any cells its smooth, unless u pan the camera around very fast (but thats expected):>
Thank you, will have a go Max I have seen yet is a 2.7GB peak at loadscreen, but max 2.5GB ingame :>
Stutter people are seeing are when new cells are loaded, atleast look like it. When not loading any cells its smooth, unless u pan the camera around very fast (but thats expected):>
Last edited by Yersinia79 on 19 Jul 2013, 18:02, edited 1 time in total.
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Re: TES Skyrim 0.192
WoodsOfYpres
Your config look the same for me in 0.192 and 13.7.13, so wait till i publish here new tests, i'll try to update them fast in minutes-hours (actually depends from results of testing).
tgpomy
Do you mean attached to my post on previous page or from download section of web site? You not reported ctd yet.
CruNcher
So which mod version don't have the bug for you with 314.22 drivers?
DigitalPrinceX
Check attached versions, which work without ctd, with are not (in loading screen, but i don't remember such reports). All color things not changed, these tests now only against ctd (later will post others to not make everything too much complicated).
EDIT: file deleted
Your config look the same for me in 0.192 and 13.7.13, so wait till i publish here new tests, i'll try to update them fast in minutes-hours (actually depends from results of testing).
tgpomy
Do you mean attached to my post on previous page or from download section of web site? You not reported ctd yet.
CruNcher
So which mod version don't have the bug for you with 314.22 drivers?
DigitalPrinceX
Check attached versions, which work without ctd, with are not (in loading screen, but i don't remember such reports). All color things not changed, these tests now only against ctd (later will post others to not make everything too much complicated).
EDIT: file deleted
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Re: TES Skyrim 0.192
Btw, much simpler life will be if users with brightness or other visual bugs could find out which variables or effects affect issue(s).
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Re: TES Skyrim 0.192
I haven't gotten a CTD yet, and I'm using the one from the download section of the website.
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Re: TES Skyrim 0.192
After reading what DigitalPrinceX's wrote about adaptation-bug i tried hitting backspace and that fixed it for me.
Really weird.
Really weird.