TES Skyrim 0.193

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*sensei*
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Re: TES Skyrim 0.193

Ok here is some result. I am noob with VMMap, so tell me if my method was wrong-
What i do is load up game and fast travel to a location that is able to push over 3GB RAM.
When i do that the RAM starts filling up and infinite loadscreen happen when limit is reached.

After that i just kill skyrim manually and that performance monitor graph shows 3160mb.

Now with VMMap.
I start up skyrim normally through SKSE. In menu screen i Alt+Tab and start VMMap, select TESV.exe
Then i go back in game, load up save and fast travel to same place where RAM is pushed over limit.
I get infinite loadscreen. I kill skyrim and VMMap shows total of 3802mb.

Was this correct way?
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Re: TES Skyrim 0.193

DigitalPrinceX
Yes, it's correct. Now test with mod 13.7.13 the same thing via VMMap, because VMMap gives correct results (i don't have x64 OS to test, only 2 gb available of virtual memory). 3.8 Gb means very good result.
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Re: TES Skyrim 0.193

Hello Everyone,

First many many thanks to Boris for this great mod.

Now,
Tested version 0.193, performance is very good with this version. Using preset E ENB Final Edition preset (v0.192) with Sun sprite texture from (V0.188)

Using Effect: Bloom, Adaptation, AmbientOcclusion, DetailedShadow, SunRays, SkyLighting, ImageBasedLighting, SoftParticles, ParticleLights.
Also turned on ExpandSystemMemoryX64 and ReduceSystemMemoryUsage

My computer is not strong but still the performance is very very good. Playing @ 1280x1024
Image

Texture Mod: ApachiiSkyHair, Static mesh improvement, All Skyrim HD v1.5,v1.6 Full, Skyrim Flora Overhaul v179e, Official HD texture mod and lots of other mod installed.

Using Skyrim Ultra settings with optimization from various sites.

Note: My English is not good, I'm trying :)

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*sensei*
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Re: TES Skyrim 0.193

9 had similar performance like 3 and 4 to me, ctd on 3.147GB (task manager) and ctd on fast travel :>
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Re: TES Skyrim 0.193

Yersinia79
Try please with VMMap like DigitalPrinceX 13.7.13 mod and those you like.
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Re: TES Skyrim 0.193

Will try :)
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Re: TES Skyrim 0.193

OK, I can't make use of VMMap since Skyrim CTDs and then VMMap doesn't report the right figures anymore and the ones it does report on the timeline are only before the skyrim window opened...

However these are my testing results for Skyrim Revisited, Full HD Graphics (With 2k/1k mix it is as stable as Skyrim can be):

So:
3 -> CTD
4 -> CTD
5 -> CTD
6 -> CTD
7 -> Freeze 3.5 GB reported by VMMap
8 -> CTD
9 -> Freeze 3.5 GB reported by VMMap

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Re: TES Skyrim 0.193

Ok it is better for you to see it properly.
What i did here is after Skyrim was infinite loadscreen i Alt tabbed and start VMMap, selected TESV.exe
This is screenshot of it.

version 13.7.13

Image

Edit : Test 9 screen.

Image

Ignore my previous noob info.
Last edited by DigitalPrinceX on 21 Jul 2013, 21:10, edited 1 time in total.
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Re: TES Skyrim 0.193

SymJ

How did you manage playing Skyrim with those Textures and even not reaching the max VRAM? Have you resized to 512x512 every single texture or what? D:

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Re: TES Skyrim 0.193

DigitalPrinceX wrote:Ok it is better for you to see it properly.
What i did here is after Skyrim was infinite loadscreen i Alt tabbed and start VMMap, selected TESV.exe
This is screenshot of it.

Uploading screenshot of test 9 soon
You don't understand. I'm not able to get the right numbers from VMMap, since Skyrim always CTDs and then if I start the program, the TESV.exe is already gone, If I let it run in the background I need to hit F5 to refresh the screen, but then it tells me TesV.exe is again... not there.
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