TES Skyrim 0.212

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Re: TES Skyrim 0.212

ENBSeries wrote:50shadesofray
GTX560 users have a lot of problems by some reason, change parameter of video memory size, there is nothing i can help, changes are unimportant to problems you mentioned.
Can you give me the link to the v0.209 please? I can't seem to the find it and that was my previous stable version.

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Re: TES Skyrim 0.212

50shadesofray wrote:
ENBSeries wrote:50shadesofray
GTX560 users have a lot of problems by some reason, change parameter of video memory size, there is nothing i can help, changes are unimportant to problems you mentioned.
Can you give me the link to the v0.209 please? I can't seem to the find it and that was my previous stable version.
Unreal Warfare has an archive of old binaries here http://beautifulskyrim.yolasite.com/enb-binaries.php

EDIT: Apparently that site has removed all but 0.212 :-\ ... sorry.
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Re: TES Skyrim 0.212

Aw thanks anyways! Hopefully v0.213 will get rid of this issue :/

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Re: TES Skyrim 0.212

50shadesofray
Try attached and report if it work for you the same way as 0.209

EDIT: file deleted
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Re: TES Skyrim 0.212

ENBSeries wrote:50shadesofray
GTX560 users have a lot of problems by some reason, change parameter of video memory size, there is nothing i can help, changes are unimportant to problems you mentioned.

Kalex
I just tried your test file (using 0.212 + adding the test file) but it made my game CTD instantly after starting the game.
Do you know that first test i gave you was with two minor changes which i thought may somehow interfere creation of textures in video memory instead of managed, but second test was exactly the same as 0.212, because of this report from you? Solve own bugs, there is nothing wrong with ENBSeries/ENBoost (and i think it's other software).
Odd to say, but you seem to were right. I just tried closing afterburner and fraps and found out 0.212 works fine for me all out of sudden. afterburner was the faulty one (whyever it was, as the OSD isn't even installed...)
I don't know why and how, as I tried it this way earlier (using 0.212 with the injector though) so I was very sure it's not about afterburner at all.

I was able to do two screenshots with it (without ENB, with ENB) and it looks good so far.

Again, I really know I tried running the game without Afterburner and Fraps earlier and it crashed, so I'm currently a bit confused about why it works now. Let's see if it will still works for me by tomorrow. Going to bed now.
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Re: TES Skyrim 0.212

50shadesofray wrote:-issues with framerate-
The physics fix! I forgot that will limit framerate as well. There's a physics anomaly where anything over 100FPS will make physics go on hyperdrive (Opening a door will cause everything with physics to flip the f*** out).

Disable the physics fix, then report back.
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Re: TES Skyrim 0.212

ENBSeries wrote:50shadesofray
Try attached and report if it work for you the same way as 0.209
Tried and didnt work :( FPS still getting capped. 106 at menu when usually 300+.

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Re: TES Skyrim 0.212

DaemonWhite wrote:
50shadesofray wrote:-issues with framerate-
The physics fix! I forgot that will limit framerate as well. There's a physics anomaly where anything over 100FPS will make physics go on hyperdrive (Opening a door will cause everything with physics to flip the f*** out).

Disable the physics fix, then report back.
YESSSSSSSS THANK YOU SO MUCH UP AND RUNNING NOW!

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Re: TES Skyrim 0.212

Installed SMIM mod to see what is wrong with ropes and fences regarding aliasing, but don't see any. What to look at?
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Re: TES Skyrim 0.212

I haven't noticed any issues with SMIM and I use it all the time...
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