TES Skyrim 0.213

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TES Skyrim 0.213

The Elder Scrolls Skyrim (TES Skyrim, Скурим Свитки)

Graphic mod / patch ENBSeries 0.213
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Re: TES Skyrim 0.213

TAA without helper mod, excellent, thank you Boris.

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Re: TES Skyrim 0.213

213 Kicking ass and taking names...

[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
EnableUnsafeMemoryHacks=false
DisablePreloadToVRAM=false
ReservedMemorySizeMb=256
VideoMemorySizeMb=8192

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Re: TES Skyrim 0.213

Well now the TAA mechanism script can be removed from helper mod, keep only the time detection?
And 0.213 is working as good as ever.
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Re: TES Skyrim 0.213

213 stable for 10 minutes at speedmult 500 (had to quit test to feed baby).

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[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=false
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
ReservedMemorySizeMb=1024
EnableUnsafeMemoryHacks=false
VideoMemorySizeMb=1024

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Re: TES Skyrim 0.213

TAA working splendidly without helper mod!

Thanks Boris

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Re: TES Skyrim 0.213

A friend was talking about some strange motion blur effect he was seeing while TAA was active so I hopped onto a carriage to witness it myself. It's not really noticable for me anywhere aside from here but I thought I should mention it.
(Forgive me if this was covered previously, we didn't use TAA beforehand.)

Here's a really bad gif illutsrtating what I'm talking about :)
http://i.imgur.com/A6MzRIe.gif

This also got me thinking about the motion blur function of ENB, was that dropped or something? I haven't seen anyone use it outside of the official gallery.

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Re: TES Skyrim 0.213

Izzy
Camera moves in space, but wagon is not, so it's absolutely normal to have bugs with taa. With motion blur it even worse.
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Re: TES Skyrim 0.213

I had to set DisableDriverMemoryManager back to true since I couldn't load or loaded but had a black screen with sound a few seconds then CTD. I was tweaking settings thru ENB Gui when CTD happened. I'm using the AMD 13.8beta2 driver, so that might caused this flag to be back to true. 0.212 had the sporadic 1 second pause once a while, but 0.213 with this flag true ran smoothly at 42fps capped.

I got curious about the motion blur, so I disabled ENB and Skyrim was doing 60fps sync to my LCD. I saw Skyrim was blurring when I pan the camera left and right slowly. The Crysis2 engine and some other newer game engines had the quick-pan-camera-blur effect, so Skyrim might have a similar blurring effect built in.

[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=true
DisablePreloadToVRAM=false
ReservedMemorySizeMb=512
EnableUnsafeMemoryHacks=false
VideoMemorySizeMb=6144
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Re: TES Skyrim 0.213

There is something like that in Skyrim by default. It's in the advanced options from Skyrim Launcher. It's called "Radial Blur".
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