TES Skyrim 0.227

Forum rules
new topics are not allowed in this subsection, only replies.
  • Author
  • Message
Offline
User avatar
*blah-blah-blah maniac*
Posts: 1498
Joined: 31 Mar 2012, 15:06
Location: France

Re: TES Skyrim 0.227

ENBSeries wrote: ... because reflection from cubemap replaced by constant reflection color...
This sucks. :(
I guess Bugthesda did have other choices about water, right ? :(
ENBSeries wrote: Changed caustic code to make it look clear without factor of deepness color self illumination, because users in comments to video say too much about homotropical water.
Really ?... Pity. I don't understand this obsession of users about Skyrim looking cold in all its aspects.... :(
Your vid looked fantastic....
_________________
Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop

Offline
Posts: 77
Joined: 12 Aug 2013, 20:38

Re: TES Skyrim 0.227

I agree with Oyama, the video you posted of water caustics was mind-blowingly beautiful Boris! It's a bummer that's not what people are looking for I guess, because I was seriously blown away with how fantastic your water looked, lol. I really liked the homotropical water =p
_________________
I7-4750k @ 4.00ghz, Radeon R9 290x 4gb, 32gb Ripjaw RAM, Win 7 x 64 on SSD

Offline
User avatar
*master*
Posts: 175
Joined: 10 Dec 2012, 17:23
Location: Sweden

Re: TES Skyrim 0.227

refusedzero wrote:I agree with Oyama, the video you posted of water caustics was mind-blowingly beautiful Boris! It's a bummer that's not what people are looking for I guess, because I was seriously blown away with how fantastic your water looked, lol. I really liked the homotropical water =p
Second that.
It looks amazing.
_________________
|-i7 5820K| Corsair SSD 60 GB | | OCZ Vector 4 SSD 256 GB | 2x 1 tb RAID | Nvidia GTX 980 OC 4GB VRAM |Corsair DDR4 16GB 2400mhz | Corsair H90i |OCZ 1000w GOLD | Asus Rampage Extreme V| Thermaltake Level 10 GT Black l

Offline
User avatar
Posts: 25
Joined: 30 Aug 2013, 04:24

Re: TES Skyrim 0.227

I have to agree with Oyama, I guess people have the perception of Skyrim being a cold and harsh place. Nevertheless, homotropical or not, it looked an incredible step forward.

Offline
User avatar
*master*
Posts: 222
Joined: 05 Jun 2012, 14:47
Location: Canada

Re: TES Skyrim 0.227

DaemonWhite
Don't think vanilla water have parallax, so you misinformed.[/quote]

I know. I meant that according to Opticshooter (I think it was him. It was a while ago when I asked), When he added a parallax map it looked bad to him. But I didn't see any images, so I don't know. I would like to see what the effect looks like though.
_________________
Cpu: Intel i7 4790K @ 4.0GHz
Gpu: Sapphire Radeon HD 7870 2GB GHz edition
RAM: 16GB DDR3 @ 1600MHz
OS: Windows 7 x64 Ultimate Edition

Offline
User avatar
Posts: 45
Joined: 14 Jun 2013, 00:34

Re: TES Skyrim 0.227

Who says water wouldn't look that clear in a mountain cold as hell region? People don't really think clearly. Boris, the video you posted looks fantastic and I didn't see a need to change it.
_________________
My Flickr
www.joshuaezzell.com
Unique Grasses and Groundcovers - Nature and Landscape Enhancement
High Definition Ivy - 2K
Windows 7 Home Premium 64-bit|Intel Core i7-3770K CPU @ 3.50GHz|16GB CORSAIR Vengeance DDR3 1300|EVGA NVIDIA GeForce GTX 680 4GB

Offline
*blah-blah-blah maniac*
Posts: 504
Joined: 31 Dec 2011, 19:42

Re: TES Skyrim 0.227

Does look kind of tropical though I would say it has more to do with the look of the sand than the water. Normally I'd think a northern lake type of environment to have a more rocky/muddy ground as opposed to bright, clean sand.

The water itself looks killer.
_________________
NLA v.2.0 beta - A test version of the latest NLA release.
Natural Lighting and Atmospherics for ENB - A Skyrim weather mod and preset.
High-Res bark textures - Some bark textures I made.
Dark Souls 2 ENB preset - Preset for Dark Souls 2.

Offline
User avatar
*blah-blah-blah maniac*
Posts: 1498
Joined: 31 Mar 2012, 15:06
Location: France

Re: TES Skyrim 0.227

Confidence Man said it all. The environment impacts the overall feel.
I would have kept this water exactly how it was.
_________________
Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop

Offline
*blah-blah-blah maniac*
Posts: 504
Joined: 31 Dec 2011, 19:42

Re: TES Skyrim 0.227

Maybe it'll look even better. I'd say just make it look as realistic as possible and not worry about climates or what a few people say in comments.

btw Boris, would it be possible to add the ability to define a specific folder for screenshots to be saved to?
_________________
NLA v.2.0 beta - A test version of the latest NLA release.
Natural Lighting and Atmospherics for ENB - A Skyrim weather mod and preset.
High-Res bark textures - Some bark textures I made.
Dark Souls 2 ENB preset - Preset for Dark Souls 2.

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17551
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim 0.227

Confidence-Man
I don't want to make folder for screenshots, it's not important for graphic mod.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
Post Reply