TES Skyrim 0.227

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Re: TES Skyrim 0.227

ENBSeries wrote: ... because reflection from cubemap replaced by constant reflection color...
This sucks. :(
I guess Bugthesda did have other choices about water, right ? :(
ENBSeries wrote: Changed caustic code to make it look clear without factor of deepness color self illumination, because users in comments to video say too much about homotropical water.
Really ?... Pity. I don't understand this obsession of users about Skyrim looking cold in all its aspects.... :(
Your vid looked fantastic....
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Re: TES Skyrim 0.227

I agree with Oyama, the video you posted of water caustics was mind-blowingly beautiful Boris! It's a bummer that's not what people are looking for I guess, because I was seriously blown away with how fantastic your water looked, lol. I really liked the homotropical water =p
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Re: TES Skyrim 0.227

refusedzero wrote:I agree with Oyama, the video you posted of water caustics was mind-blowingly beautiful Boris! It's a bummer that's not what people are looking for I guess, because I was seriously blown away with how fantastic your water looked, lol. I really liked the homotropical water =p
Second that.
It looks amazing.
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Re: TES Skyrim 0.227

I have to agree with Oyama, I guess people have the perception of Skyrim being a cold and harsh place. Nevertheless, homotropical or not, it looked an incredible step forward.

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Re: TES Skyrim 0.227

DaemonWhite
Don't think vanilla water have parallax, so you misinformed.[/quote]

I know. I meant that according to Opticshooter (I think it was him. It was a while ago when I asked), When he added a parallax map it looked bad to him. But I didn't see any images, so I don't know. I would like to see what the effect looks like though.
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Re: TES Skyrim 0.227

Who says water wouldn't look that clear in a mountain cold as hell region? People don't really think clearly. Boris, the video you posted looks fantastic and I didn't see a need to change it.
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Re: TES Skyrim 0.227

Does look kind of tropical though I would say it has more to do with the look of the sand than the water. Normally I'd think a northern lake type of environment to have a more rocky/muddy ground as opposed to bright, clean sand.

The water itself looks killer.
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Re: TES Skyrim 0.227

Confidence Man said it all. The environment impacts the overall feel.
I would have kept this water exactly how it was.
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Re: TES Skyrim 0.227

Maybe it'll look even better. I'd say just make it look as realistic as possible and not worry about climates or what a few people say in comments.

btw Boris, would it be possible to add the ability to define a specific folder for screenshots to be saved to?
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Re: TES Skyrim 0.227

Confidence-Man
I don't want to make folder for screenshots, it's not important for graphic mod.
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