TES Skyrim 0.234

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Re: TES Skyrim 0.234

Looks good Boris - look forward to trying the new shadows
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Re: TES Skyrim 0.234

Hi
It looks good on your shadows, looking forward to it also.

The thanks for the help on displacement map i can render at lower res than the normal and see what that does.

Anyway, It sounds like i take your hard work for granted and its enormous work u put on enb. I did not mean to make u feel that way.
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Re: TES Skyrim 0.234

DigitalPrinceX wrote:Performance improvement is always wanted. Do your best here.
....
And if you want to finish with water, then go back to TAA :D
I second this wholeheartedly. Performance improvement is always good. In some area's I lose ~16 fps with water enabled with high quality displacement. ~10fps with displacement at low quality. This is only areas like Solitude Docks and northern coast though. Most areas fps loss is low enough to not notice (5 fps at most, usually more like 2-3). And I'm still very much looking forward to TAA if it's in the plans :D
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Re: TES Skyrim 0.234

Good day all,
I just loaded the new version, and outside the water looks great!
Inside, a pool of water looks like this (top one is with ENB disabled via F12, and the bottom is with the following water settings;
[WATER]
EnableDispersion=true
EnableCaustics=true
EnableParallax=true
EnableShadow=false
EnableLighting=true
EnableSelfReflection=true
EnableDisplacement=false
DisplacementQuality=0
ReflectionAmount=1.2
FrennelMultiplier=3.70
FrennelMin=0.4
FrennelMax=1.0
DispersionAmount=1.0
CausticsAmount=2.25
EnableLighting=true
SunSpecularMultiplier=1.3
SunScatteringMultiplier=1.0
SunLightingMultiplier=0.3
WetMultiplier=1.0
WavesAmplitudeSunrise=1.0
WavesAmplitudeDay=1.0
WavesAmplitudeSunset=1.0
WavesAmplitudeNight=1.0
WavesAmplitudeInteriorDay=1.0
WavesAmplitudeInteriorNight=1.0
ShadowQuality=2
EnableShadowNoise=false

Any suggestions?

Image

Image

/r
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Re: TES Skyrim 0.234

Version updated download again
Changed shadows to less noisy and faster algorithm, but it have another artifacts. Also shadows distorted by waves now.
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Re: TES Skyrim 0.234

Thanks for the update Boris, I like the improvements:
Image
Hope you are able to improve the look of shadows like this (looks much worse when moving)
Image

Keep up the good work! :D
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Re: TES Skyrim 0.234

The improvements on shadows is excellent. Thanks again Boris!
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Re: TES Skyrim 0.234

Nice update. Water can look cold and fresh, caustics being my fav new setting...can make water look deep yet clean or dirty with just a little adjustment. One thing I'm seeing is some indoor water having clouds reflected. Dunno if this is there is anyway to do about it, just mentioned it as an oddity. Likely some CK adjust I need to make. Thanks for making the game more enjoyable.
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Re: TES Skyrim 0.234

MOTOSXORPIO
Interior water don't have most changes of exterior water, i don't think clouds are my bug.


I failed to develop underwater effects like caustics, deepness and scattering. Found just now that when more than single water surface visible in underwater camera, it also drawed with underwater properties and frequently after water, which is above camera (space of real volume), so wrong data used to compute water level.
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Re: TES Skyrim 0.234

Damn it! This issue is too much disappointing, pushed my mind state even deeper in shit. Will try to find how much areas have such bug, except Whiterun and how to reduce them as much as possible.
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