Dark Souls 2 v0256
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- *master*
- Posts: 248
- Joined: 18 Mar 2014, 14:42
Re: Dark Souls 2 v0256
crashes and crash, I'm sorry, but my own is not solved anything yet
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- *blah-blah-blah maniac*
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Re: Dark Souls 2 v0256
Just saw myself the white big square bug, but it dissapeared after i toggled original post processing, so it's not stable and hard to debug. Now trying to find why stretching occur with 16:10 resolution.
greed77
I'm using maxed everything in game video options with only ssao and dof disabled (i don't like dof for gameplay purposes, it's annoying and fit only for screen archering).
aiakos
Ryuken
I don't have any crashes, except from game bugs. Make sure you have DirectX Runtime installed and no crapware/steam overlay running.
hotrails
Ambient occlusion is based on my own algorithm, it's not ssao/hbao/hdao etc. I don't know any alternative to it, may be ssdo is close to mine ssil. In DS2 i don't use (yet?) albedo for computations, so it's not hq as in Skyrim. The noise of it is much lower than other existing algorithms which i know (at same performance and detail). I did many technical shots in skyrim topics, but guess it's hard to find them now as i did a lot of posts after that time. I can make new, if it's important.
greed77
I'm using maxed everything in game video options with only ssao and dof disabled (i don't like dof for gameplay purposes, it's annoying and fit only for screen archering).
aiakos
Ryuken
I don't have any crashes, except from game bugs. Make sure you have DirectX Runtime installed and no crapware/steam overlay running.
hotrails
Ambient occlusion is based on my own algorithm, it's not ssao/hbao/hdao etc. I don't know any alternative to it, may be ssdo is close to mine ssil. In DS2 i don't use (yet?) albedo for computations, so it's not hq as in Skyrim. The noise of it is much lower than other existing algorithms which i know (at same performance and detail). I did many technical shots in skyrim topics, but guess it's hard to find them now as i did a lot of posts after that time. I can make new, if it's important.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: Dark Souls 2 v0256
Starting DSII as admin fixed the crash on startup for me.
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- Joined: 27 Apr 2014, 19:51
Re: Dark Souls 2 v0256
This is so weird. The game keeps crashing on me 9 out of 10 times while loading, im using windows 8.
But If I install directx package or reinstall drivers it works immediately but after few teleports it starts crashing again.
But If I install directx package or reinstall drivers it works immediately but after few teleports it starts crashing again.
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- *master*
- Posts: 248
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Re: Dark Souls 2 v0256
i ' have a crash when loading a savegame and random crash, but if i loading a game without ENB i haven't crash... sorry for englishENBSeries wrote:Just saw myself the white big square bug, but it dissapeared after i toggled original post processing, so it's not stable and hard to debug. Now trying to find why stretching occur with 16:10 resolution.
greed77
I'm using maxed everything in game video options with only ssao and dof disabled (i don't like dof for gameplay purposes, it's annoying and fit only for screen archering).
aiakos
Ryuken
I don't have any crashes, except from game bugs. Make sure you have DirectX Runtime installed and no crapware/steam overlay running.
hotrails
Ambient occlusion is based on my own algorithm, it's not ssao/hbao/hdao etc. I don't know any alternative to it, may be ssdo is close to mine ssil. In DS2 i don't use (yet?) albedo for computations, so it's not hq as in Skyrim. The noise of it is much lower than other existing algorithms which i know (at same performance and detail). I did many technical shots in skyrim topics, but guess it's hard to find them now as i did a lot of posts after that time. I can make new, if it's important.
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- Posts: 3
- Joined: 27 Apr 2014, 20:30
Re: Dark Souls 2 v0256
Hi Boris, thx alot for the Enbseries <3
Those crashes can be caused by Nvidia's new Shader Cache option?
Those crashes can be caused by Nvidia's new Shader Cache option?
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- *sensei*
- Posts: 329
- Joined: 02 Feb 2013, 22:02
- Location: Austria
Re: Dark Souls 2 v0256
There's people using the new beta drivers without having their game crash all the time.crazypilot wrote: Those crashes can be caused by Nvidia's new Shader Cache option?
It must be something else, admin mode doesn't work either.
DX is obviously up to date here.
Absolutely no idea.. it's frustrating.
/e
Boris did you change anything regarding the ENB menu?
Suddenly the mouse cursor is working even outside of game menus.
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- *blah-blah-blah maniac*
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Re: Dark Souls 2 v0256
Version updated, download again
Fixed (i hope so) 16:10 screen aspect ratio artifacts and strange device reset bug when working with ENBSeries in-game editor while level is loaded (i still don't know why it happen, some crap in the game code).
kaffeekranz
Game forcing mouse cursor to be in center of the screen, i disabled this when editor is opened, because modifying parameters is extremely hard otherwise.
crazypilot
I'm using old drivers, so don't know anything about new features and their compatibility. If it's similar to same thing i did in Deus Ex 3 mod, then it's must be safe.
To thouse who have crashes
Find out conditions when game crash 100% for several players, only then i have a chance to understand what may be wrong. But in general all fixes are about other software running, overlays, antiviruses (drivers are rare case compared to other).
Fixed (i hope so) 16:10 screen aspect ratio artifacts and strange device reset bug when working with ENBSeries in-game editor while level is loaded (i still don't know why it happen, some crap in the game code).
kaffeekranz
Game forcing mouse cursor to be in center of the screen, i disabled this when editor is opened, because modifying parameters is extremely hard otherwise.
crazypilot
I'm using old drivers, so don't know anything about new features and their compatibility. If it's similar to same thing i did in Deus Ex 3 mod, then it's must be safe.
To thouse who have crashes
Find out conditions when game crash 100% for several players, only then i have a chance to understand what may be wrong. But in general all fixes are about other software running, overlays, antiviruses (drivers are rare case compared to other).
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7