TES Skyrim 0.254

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*sensei*
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Re: TES Skyrim 0.254

Just to clarify...
The DLC with the big volcano is the Dragonborn DLC, which is the one Maeldun speaks of. The Apocrypha is a location within that DLC, like Soul Cairn was in Dawnguard DLC.
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Re: TES Skyrim 0.254

Wait, the Dragonborn DLC was buggy? I didn't notice anything worse than what Bugthesda inflicted on the main game. Anyways, the Unofficial Dragonborn Patch takes care of all that.

You should really try it out, in my humble opinion it's the best of all three addons both in the quality and the amount of content it adds. Plus an ovedose of nostalgia for anyone who played and liked Morrowind.

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Re: TES Skyrim 0.254

I'm playing now Dragon's Dogma and it's far more superior than Skyrim and all it's dlc. If that Dragonborn dlc is something important for modding, then i can purchase it, but if it's not, i better save money.
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Re: TES Skyrim 0.254

ENBSeries wrote:I'm playing now Dragon's Dogma and it's far more superior than Skyrim and all it's dlc. If that Dragonborn dlc is something important for modding, then i can purchase it, but if it's not, i better save money.
I wish it were on the PC.
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Re: TES Skyrim 0.254

Dragonborn isn't necessary at all. It isn't even very good. I feel like it was just a cynical play on fans' nostalgia for Morrowind.

And Dragon's Dogma was great, probably the best RPG to come out of the PS3/360 era.
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Re: TES Skyrim 0.254

ENBSeries wrote:I'm playing now Dragon's Dogma and it's far more superior than Skyrim and all it's dlc. If that Dragonborn dlc is something important for modding, then i can purchase it, but if it's not, i better save money.
Given your explanation of how interior/exterior detection works and considering that travel to/from Solstheim is different than any other form of fast travel (e.g. forced autosave even when autosave is disabled) it wouldn't surprise me if it ended up being a game bug and not something that could be fixed on your end. Preset authors who tune individual weathers should just be advised that they'll have to make interior and exterior Apocrypha weather match in appearance which can be a pain depending on how differently these are treated in the shaders.

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Re: TES Skyrim 0.254

Off topic.


Now.. I know Todd Howard loves mods and he wants to make mods available for console versions as well. To some extent ofc.
But I haven't read anything regarded the relationship between Bethesda and ENB.
What does mr Howard and his crew think of ENB?

For me ENB kinda made Skyrim undying. It's the only reason I keep installing it over and over.

I'm just curious. :)
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Re: TES Skyrim 0.254

Insomnia wrote:Off topic.


Now.. I know Todd Howard loves mods and he wants to make mods available for console versions as well. To some extent ofc.
But I haven't read anything regarded the relationship between Bethesda and ENB.
What does mr Howard and his crew think of ENB?

For me ENB kinda made Skyrim undying. It's the only reason I keep installing it over and over.

I'm just curious. :)
I haven't heard anything official either, but my guess would be they view it as another mod. It might also make the company jealous since they can't make a game look this good, and they are a AAA game developer... Actually... nobody seems to be able to make a game look this good. DA:I and Witcher 3 might be the first to make a game that looks better than Skyrim with ENB... but we'll see :)
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Re: TES Skyrim 0.254

Well when you look at the new wolfenstein then at least bethesda is moving into the modern era when it come to game engines. The worst thing about skyrim is that it was released based on an engine that was lacking so far behind what was out at the time...But oh well at least now that the consoles are no longer so far behind as they used to be the future will only get prettier!

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Re: TES Skyrim 0.254

Can't wait for Volumetric Clouds :mrgreen:

Boris, this is an old topic, but any plans to fix the SkyLighting flickering at very low values?. It worked fine till 0.119.
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