TES Skyrim 0.264

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Joined: 19 Sep 2014, 20:34

Re: TES Skyrim 0.264

Борис, добрый день! Точнее ночь. Не важно :3
Обожаю ENB, решился наконец-таки сделать свой небольшой погодный мод и персет под него, в процессе ковыряния конфигов возник немного странный реквест:
Возможно ли сделать отдельные параметры для управления северным сиянием в зависимости от времени суток? Просто я слегка извращенец и поставил в редакторе продолжительность северного сияния на все 24 часа, и днём оно очень слабо заметно.
Спасибо.

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Re: TES Skyrim 0.264

Version updated, download again
Fixed (temporary, not final version) issue with transparent objects (hairs f.e.) when sun rays and volumetric rays enabled. Decreased injector time to enumerate processes, as one user reported that it was unable to inject, game start time lower than injection (how could this be, i dunno, 2 ms to run?).

PS: posted update info in 0.262 wrongly, this post fixing it.


zoxxi
Нет, это нельзя на данный момент. Могу добавить такую функциональность (если не забуду до следующего раза). Вообще если правильно делать настройку, то проблемы не будет, потому что в принципе эффект днем почти не заметен. Ну да ладно.
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Re: TES Skyrim 0.264

Alright, trying to uninstall geforce experience.

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Re: TES Skyrim 0.264

I got an error message.

Direct3DCreate9Ex was not found in the d3d9.dll. :?: :?:

edit: ok Problem solved.

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Re: TES Skyrim 0.264

Hi Boris,

Could you create a wrapper for the "Direct3DCreate9Ex" method because the latest GeforceExperience (2.1.2) add some features (like good quality DownSampling among others) and it would be really cool if we could use them with ENB on...
http://www.geforce.com/whats-new/articl ... 2-released

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Re: TES Skyrim 0.264

dricks2222 wrote:Hi Boris,

Could you create a wrapper for the "Direct3DCreate9Ex" method because the latest GeforceExperience (2.1.2) add some features (like good quality DownSampling among others) and it would be really cool if we could use them with ENB on...
http://www.geforce.com/whats-new/articl ... 2-released

Do you own a 9xx series card already ? If not, these new features are pointless. Uninstalling Geforce Experience does the trick if you don't own a Maxwell GPU yet.
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Re: TES Skyrim 0.264

I've read that DSR currently only works with 900 series cards, but that it will eventually be made available for older cards. Whether or not this extends to pre-Kepler GPUs, I don't know. I wouldn't want to ask for a feature that Boris can't test on his hardware, however.

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Re: TES Skyrim 0.264

Thanks for the update Boris! Unfortunately the injector still won't inject (v0.005). D3D9.dll works as usual but I need the injector. It works when I've just started the computer and all programs and Windows are loading up, but not after that.
I have no idea what's wrong. As i've previously stated no overlay programs are on and anti-virus and firewall is turned off while testing.

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Re: TES Skyrim 0.264

Oyama wrote:
dricks2222 wrote:Hi Boris,

Could you create a wrapper for the "Direct3DCreate9Ex" method because the latest GeforceExperience (2.1.2) add some features (like good quality DownSampling among others) and it would be really cool if we could use them with ENB on...
http://www.geforce.com/whats-new/articl ... 2-released

Do you own a 9xx series card already ? If not, these new features are pointless. Uninstalling Geforce Experience does the trick if you don't own a Maxwell GPU yet.
I think you can force downsampling from the controll panel, atleast what I can remember from the Geforce 980 technology video.

I'll have a ZOTAC GeForce GTX 980 4GB AMP! Extreme (looks like a friggin batmobile), It's the only 980 with 7200 mhz memory freq, 2x 8 pins and a great cooler. Should give you some space for overclocking.
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Re: TES Skyrim 0.264

The 9xx series looks great in regards to gaming and prices.
Just sucks that the CUDA performance is so bad :(
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