TES Skyrim 0.109 BETA
Forum rules
new topics are not allowed in this subsection, only replies.
new topics are not allowed in this subsection, only replies.
- Author
- Message
-
Offline
- *blah-blah-blah maniac*
- Posts: 665
- Joined: 30 Dec 2011, 13:18
Re: TES Skyrim 0.109 BETA
ENBSeries: So all I need to do is copy over the enbseries.dll.. And then I need to run the enbinjector.exe when I play, and that's it? Keep all my old files from 1.02? Your post was a little confusing to me with that updating files thing...
_________________
Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
-
Offline
- Posts: 27
- Joined: 24 Jan 2012, 23:57
Re: TES Skyrim 0.109 BETA
Very great job! And thanks. But I'm having CTD problems, and I don't know if its because of this enb 109. It probably happens when I mix this one with other configurations and options from other users, keeping only the 0.109's enbseries.dll file. Is it normal to happen when you mix or not? My card is a Nvidia GT 335M for notebooks, with optimus.
-
Offline
- Posts: 56
- Joined: 22 Apr 2012, 23:23
Re: TES Skyrim 0.109 BETA
Are you using fraps or dxtory perhaps? My game would crash upon loading a save with dxtory is running, and since fraps is pretty much the same I assume that would cause it aswell. I use nvidia inspector to lock fps in the meantime, as I think it's just due to the inector rather than wrapper-version that causes it, but I ofcourse don't know for sure.nordikwolf wrote:Very great job! And thanks. But I'm having CTD problems, and I don't know if its because of this enb 109. It probably happens when I mix this one with other configurations and options from other users, keeping only the 0.109's enbseries.dll file. Is it normal to happen when you mix or not? My card is a Nvidia GT 335M for notebooks, with optimus.
_________________
GPU: GTX 560 Ti-448 (0x1087) 1280mb
Driver: 301.42
GPU: GTX 560 Ti-448 (0x1087) 1280mb
Driver: 301.42
-
Offline
- Posts: 27
- Joined: 24 Jan 2012, 23:57
Re: TES Skyrim 0.109 BETA
Strange is that I'm not using fraps. Well, this problem happens particularly when I'm using a user's enb file with Realistic Lighting mod files.Vond wrote:Are you using fraps or dxtory perhaps? My game would crash upon loading a save with dxtory is running, and since fraps is pretty much the same I assume that would cause it aswell. I use nvidia inspector to lock fps in the meantime, as I think it's just due to the inector rather than wrapper-version that causes it, but I ofcourse don't know for sure.nordikwolf wrote:Very great job! And thanks. But I'm having CTD problems, and I don't know if its because of this enb 109. It probably happens when I mix this one with other configurations and options from other users, keeping only the 0.109's enbseries.dll file. Is it normal to happen when you mix or not? My card is a Nvidia GT 335M for notebooks, with optimus.
-
Offline
- Posts: 33
- Joined: 09 Apr 2012, 17:51
Re: TES Skyrim 0.109 BETA
Okay, this is strange. It seems that the refraction effect at the top of the screen is a vanilla bug introduced with the current patch. Without enb and WITH AA refraction works normal. Without AA, strangely, refraction only shows at the top of the screen. So that has nothing to do with enb BUT any enb-Skyrim version I have tried makes refraction invisible when AA is enabled.ENBSeries wrote: Phnx
Are you sure refraction is a bug of this only version and not old from 0.103 or 0.102? And make screenshots to compare this bug with vanilla.
_________________
Win 7 64 Pro - 12GB RAM - SSD OCZ Vertex 4 256GB - Intel Core i7 4820K@3.7ghz - Inno3D GeForce GTX 980 Ti iChill X4 Ultra 6GB
Win 7 64 Pro - 12GB RAM - SSD OCZ Vertex 4 256GB - Intel Core i7 4820K@3.7ghz - Inno3D GeForce GTX 980 Ti iChill X4 Ultra 6GB
-
Offline
- *blah-blah-blah maniac*
- Posts: 3131
- Joined: 27 Jan 2012, 13:42
Re: TES Skyrim 0.109 BETA
Hey there kalicola, simply copy over ENBInjector.exe, enbinjector.ini and enbseries.dll. Keep the rest of the files from 0.102, but delete d3d9.dll. Then run ENBInjector every time you play.kalicola wrote:ENBSeries: So all I need to do is copy over the enbseries.dll.. And then I need to run the enbinjector.exe when I play, and that's it? Keep all my old files from 1.02? Your post was a little confusing to me with that updating files thing...
-
Offline
- *blah-blah-blah maniac*
- Posts: 17521
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim 0.109 BETA
kalicola
nordikwolf
I don't know anything about CTD, because i have them with or without mod, it's game and videodrivers all together. But mod need a lot of videomemory for own purposes, so may be you don't have enough and that's the problem. Other user's config doesn't matter, only if they have other d3d9 libraries or invalid shaders, then CTD possible. Personally i'm using Fraps, it doesn't have any affect, but may be because it's old version.
Yes, do as mindflux said if previously used d3d9.dll. Or wait for new update with wrapper version (but how do you guys run it with Steam? for me it not allow to use wrapper).So all I need to do is copy over the enbseries.dll.. And then I need to run the enbinjector.exe when I play, and that's it? Keep all my old files from 1.02? Your post was a little confusing to me with that updating files thing...
nordikwolf
I don't know anything about CTD, because i have them with or without mod, it's game and videodrivers all together. But mod need a lot of videomemory for own purposes, so may be you don't have enough and that's the problem. Other user's config doesn't matter, only if they have other d3d9 libraries or invalid shaders, then CTD possible. Personally i'm using Fraps, it doesn't have any affect, but may be because it's old version.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- Posts: 51
- Joined: 25 Apr 2012, 22:09
Re: TES Skyrim 0.109 BETA
That's strange, I have not had any problem with wrapper versions of ENB series and Steam, using both 102 and 108. I just drop them in the Skyrim directory and run the game via steam. Steam appears in my start menu with a popout menu called "recently played", I run Skyrim from there.ENBSeries wrote:kalicolaYes, do as mindflux said if previously used d3d9.dll. Or wait for new update with wrapper version (but how do you guys run it with Steam? for me it not allow to use wrapper).So all I need to do is copy over the enbseries.dll.. And then I need to run the enbinjector.exe when I play, and that's it? Keep all my old files from 1.02? Your post was a little confusing to me with that updating files thing...
nordikwolf
I don't know anything about CTD, because i have them with or without mod, it's game and videodrivers all together. But mod need a lot of videomemory for own purposes, so may be you don't have enough and that's the problem. Other user's config doesn't matter, only if they have other d3d9 libraries or invalid shaders, then CTD possible. Personally i'm using Fraps, it doesn't have any affect, but may be because it's old version.
In Steam settings there is a option to "allow steam community in game" I have turned off this option, but it probably doesn't affect ENB Wrapper working or not.
-
Offline
- Posts: 27
- Joined: 24 Jan 2012, 23:57
Re: TES Skyrim 0.109 BETA
Ummm I see...strange that with your other Enbseries I wasn't having this problem. Recently I had some freezes too with enb 0.109, which forced me to use ctrl+alt+del and force close Skyrim.
-
Offline
- Posts: 5
- Joined: 22 Apr 2012, 23:14
Re: TES Skyrim 0.109 BETA
I've had the freezing issue a few times myself in the last couple hours of testing. The only thing I've changed recently is I've added the new 109 files to tapioks' 102 configs and deleted the d3d9.dll from my skyrim directory.nordikwolf wrote:Ummm I see...strange that with your other Enbseries I wasn't having this problem. Recently I had some freezes too with enb 0.109, which forced me to use ctrl+alt+del and force close Skyrim.
My PC:
i5-2500K @ 5.0GHz
nVidia GTX 680
16GB RAM