TES Skyrim 0.361
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- *blah-blah-blah maniac*
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Re: TES Skyrim 0.361
They all will cast shadows then, but they are detailed shadow type in screen space, so they are short and have same type of bugs. I have some ideas to improve, but not sure if worth effort to write tons of code to voxelize.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: TES Skyrim 0.361
Did you ever find a fix?zxmaster wrote:Thank youENBSeries wrote:Version updated, download again
Changed a little code of complex particle lights.
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Re: TES Skyrim 0.361
Is that fix included in the latest binary 0.389? I'm having the exact same issue.ENBSeries wrote:Version updated, download again
Changed a little code of complex particle lights.
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Re: TES Skyrim 0.361
I don't know what do you ask.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: TES Skyrim 0.361
I'm talking about the problem with the blue shining eyes. I thought you made patch to get rid of it?
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Re: TES Skyrim 0.361
Okay, i checked Toccata folower mod and her eyes are using some regular skinned shaders, not eyes tweakable and there is nothing to do about it, except to ask author to fix it.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7