Fallout 4 0.393

Forum rules
new topics are not allowed in this subsection, only replies.
  • Author
  • Message
Offline
User avatar
*blah-blah-blah maniac*
Posts: 17557
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Fallout 4 0.393

Fallout 4 (TES With Guns)

ENBSeries 0.393 (graphic mod) / ENBoost (patch)

Added subsurface scattering.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
*master*
Posts: 166
Joined: 06 Dec 2018, 02:07

Re: Fallout 4 0.393

:o :o :o :o :o thanks Boris!
_________________
Native language: Spanish.
-Gtx 1660 6Gb, 16Gb Ram x1 DDR4 3200Mhz, Ryzen 5 3600X, 1920x1080p 165hz, Win10

Offline
User avatar
*sensei*
Posts: 341
Joined: 27 Dec 2011, 21:33
Location: Poland, Gdańsk

Re: Fallout 4 0.393

Thanks for the update Boris, but it seems it doesn't work at the moment. Enabling and disabling it, reloading the shaders, and messing around with the parameters does absolutely nothing visually.
_________________
OS: Windows 10
CPU: AMD R5 3600
RAM: Corsair DDR4 16GB 3200MHz Vengeance
GPU: AMD Radeon 5700 XT
Sound Card: X-FI Titanium HD
Mobo: ASRock X370 Pro4
Monitor: M340CLZ 34" 3440x1440 100HZ AMD FREE Sync Curved Monitor

Offline
Posts: 35
Joined: 25 Apr 2018, 08:08
Location: Germany

Re: Fallout 4 0.393

MaxG3D wrote:Thanks for the update Boris, but it seems it doesn't work at the moment. Enabling and disabling it, reloading the shaders, and messing around with the parameters does absolutely nothing visually.
Can confirm, doesn't seem to be working. Thanks for the update anyway.
_________________
It just works

Offline
*master*
Posts: 166
Joined: 06 Dec 2018, 02:07

Re: Fallout 4 0.393

How weird, for me is working just fine:
Comparisons: https://imgur.com/tIZWd2e
_________________
Native language: Spanish.
-Gtx 1660 6Gb, 16Gb Ram x1 DDR4 3200Mhz, Ryzen 5 3600X, 1920x1080p 165hz, Win10

Offline
Posts: 27
Joined: 25 Aug 2019, 11:44

Re: Fallout 4 0.393

It's also working fine for me.
If it doesn't work then you probably have subsurface scattering disabled in game options.

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17557
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: Fallout 4 0.393

It's developed for game video setting maxed or with screen space reflection disabled. All other combinations may bring too many shaders for patching. But definetly game own sss must be enabled.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
Posts: 35
Joined: 25 Apr 2018, 08:08
Location: Germany

Re: Fallout 4 0.393

I have everything maxed except for shadow distance/quality and weapon debris, so this will be the reason then.
Last edited by HULKHOD3N on 23 Oct 2019, 20:45, edited 1 time in total.
_________________
It just works

Offline
Posts: 1
Joined: 23 Oct 2019, 20:36

Re: Fallout 4 0.393

Everything maxed except for weapon debris (kept crashing my game because rtx2080) and motion blur. doesn't work for me with and without screen space reflections enabled. :/

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17557
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: Fallout 4 0.393

Maybe you guys simply can't see difference with default setting of subsurface scattering in enbseries.ini? Raise amount and mix for epidermal and subdermal.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
Post Reply