nice - that's a pro-tip! tyskysan4298 wrote:I fixed my character's eyes by putting 0.99999 alpha on the eye mesh
TES Skyrim SE 0.421
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Re: TES Skyrim SE 0.421
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Re: TES Skyrim SE 0.421
Boris, I was wondering if it was possible for ENB to have a snow shader like in GTA V or RDR 2 during it's Christmas event (Both game maps are covered entirely in snow, and there's snow on characters too)
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Re: TES Skyrim SE 0.421
Yes and no. Yes for static picture, no for dynamic moving objects, because no way to detect them and remove from applying shader. It will be very weird if snow placed always on top of any moving character, weapon, armor, etc. I can detect many of them, not far from all. Many things can't be done because of no sources.
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Re: TES Skyrim SE 0.421
Can you explain how and where you did this on the mesh?skysan4298 wrote:I fixed my character's eyes by putting 0.99999 alpha on the eye mesh. The Starsight Eyes mod will fix all eye types in-game.
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Re: TES Skyrim SE 0.421
But what if it can run with the weather system (like rain wet surfaces), so that we can use it only with snowy weather? Would that be easier to do?ENBSeries wrote:Yes and no. Yes for static picture, no for dynamic moving objects, because no way to detect them and remove from applying shader. It will be very weird if snow placed always on top of any moving character, weapon, armor, etc. I can detect many of them, not far from all. Many things can't be done because of no sources.
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Re: TES Skyrim SE 0.421
No, the only way to use it is to make some mod when all characters in game are dead and nothing moves.
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Re: TES Skyrim SE 0.421
LMAO alright I understandENBSeries wrote:No, the only way to use it is to make some mod when all characters in game are dead and nothing moves.
Also, I don't know if this has been reported already, but for Rain Wet Surfaces, turning glossiness values for body reflections below 1 causes black artifacts.
I don't know whether this is intentional, but Self Reflection feature in Water also has the same bug (at least for flowing water).
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Re: TES Skyrim SE 0.421
Never heard of this. Put your enbseries.ini to pastebin.com
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Re: TES Skyrim SE 0.421
No matter what i do, can't see any problems with water or wet surfaces and i guess you tell about bloom bugs when input values are negative or too high.
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Re: TES Skyrim SE 0.421
https://imgur.com/a/7SK4Mcs
Here's what I'm talking about. Body Reflection glossiness values have been set below 1 in the first case, and Self Reflection is on in water settings.
Although I think that's how self reflection works, it shouldn't be so dark, should it?
Here's what I'm talking about. Body Reflection glossiness values have been set below 1 in the first case, and Self Reflection is on in water settings.
Although I think that's how self reflection works, it shouldn't be so dark, should it?