The Elder Scrolls Skyrim (TES Skyrim, Скурим свитки)
Graphic mod ENBSeries / patch ENBoost
Added screen space reflection for water as new parameter EnableSSR in [WATER] category. Lowest value of grass directional and ambient parameters is decreased. Activated water processing for interiors. Removed fix of shadow stripe for some interior lights because for some rare lights it produce much worse glitch.
TES Skyrim 0.449
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TES Skyrim 0.449
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Re: TES Skyrim 0.449
Boris would you be able to provide more details on the interior light types that were producing the glitch with the striping fix?
There was an issue I reported a few months back where I noticed interior lighting glitches under certain conditions, and those glitches didn't use to happen in older binaries.
Wondering if it's the same thing.
There was an issue I reported a few months back where I noticed interior lighting glitches under certain conditions, and those glitches didn't use to happen in older binaries.
Wondering if it's the same thing.
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Re: TES Skyrim 0.449
Can't tell, because i am not familiar with the game locations, so just used teleport after got report in discord. It was the light on something which looks like inside the drown ship cause of everything made from woods and turned by maybe 30 degrees angle. When teleporting there, light is in front of player maybe 5 meters forward. Bug looks as black areas on some places of the body appear when under the light.
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Re: TES Skyrim 0.449
Thank you so much for the update! The new SSR for water surfaces looks great. There is a pretty noticeable line to unloaded cells now though, I assume the SSR are not used for LOD water?
https://i.imgur.com/mXYSYQH.png
https://i.imgur.com/mXYSYQH.png
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Re: TES Skyrim 0.449
Version updated, download again
Added screen space reflection to far water lods. Activated underwater for interiors. Fixed texture filtering bug which occur previously at some camera angles when using tfc command and skylighting enabled.
Phlunder
Yes, was.
Added screen space reflection to far water lods. Activated underwater for interiors. Fixed texture filtering bug which occur previously at some camera angles when using tfc command and skylighting enabled.
Phlunder
Yes, was.
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Re: TES Skyrim 0.449
Well, that was fast. Right after I posted that I was informed that you were already working on it. Thanks again!ENBSeries wrote:Version updated, download again
Added screen space reflection to far water lods. Activated underwater for interiors. Fixed texture filtering bug which occur previously at some camera angles when using tfc command and skylighting enabled.
Phlunder
Yes, was.
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Re: TES Skyrim 0.449
THANK YOU!!!
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Re: TES Skyrim 0.449
Version updated, download again
Fixed bug of previous update when techniques of enbeffect.fx were not selected properly.
Nobody reported this, found myself accidently...
Fixed bug of previous update when techniques of enbeffect.fx were not selected properly.
Nobody reported this, found myself accidently...
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Re: TES Skyrim 0.449
What exactly it means - 'Activated water processing for interiors' and ' Activated underwater for interiors' ?
It looks the same as before. Am I missing something ? Some additional plugin needed ?
It looks the same as before. Am I missing something ? Some additional plugin needed ?
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Re: TES Skyrim 0.449
Water was disabled inside interiors previously. Maybe if it not works for you, some of water types not handled by the mod.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7