TES Skyrim SE 0.502

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Re: TES Skyrim SE 0.502

I don't understand what you ask me. And shadowed lights works okay. What is that location? Vanilla lighting?
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Re: TES Skyrim SE 0.502

This location is from an upcoming mod. I use several shadow casting lights in this mod and they all malfunction with the 0.502 but working perfectly with 0.499

With 0.502 sometimes the shadow casting lights appear for a moment when turning at certain angle, but then they disappear again - like hitting the light limit all the time. But they do not actually exceed the limit and with 0.499 there is no such problem.

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Re: TES Skyrim SE 0.502

There is no problem with flickering of light and can't be, such things are engine dependent only, not changed by me. If i remember, the only thing i changed was something related to fading of lights, close to end of their range they have bug and i fixed it. Anyway, you have to do tests at discord, i can't blindly modify code if usual lights works fine.
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Re: TES Skyrim SE 0.502

Version updated, download again
Fixed bug of flickering lights when terrain blending and detailed shadows enabled both.
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Re: TES Skyrim SE 0.502

Dynamic cubemaps applied to eyes (since v0.494) sometimes seem too bright. Can a separate parameter be added to turn off cubemaps in the [EYE] category?

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Re: TES Skyrim SE 0.502

Nope. Cubemaps are not applied to everything (parameter for that is only for modders, not for gaming) and they are never too bright, intensity is 100% matching environment.
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Re: TES Skyrim SE 0.502

I have often them over bright when opening and closing the map in dungeons, when the map is brighter than the dungeon. (I'm using NAT III btw)

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Re: TES Skyrim SE 0.502

sorry im new here, where do i find the download link?

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Re: TES Skyrim SE 0.502

i keep getting new version is available to download even though i have 0.502

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Re: TES Skyrim SE 0.502

The download is at enbdev.com > News > download > choose game > choose version > click on the down arrow.
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