Generic 0.076

Forum rules
new topics are not allowed in this subsection, only replies.
  • Author
  • Message
Offline
User avatar
*blah-blah-blah maniac*
Posts: 17557
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: GTA San Andreas 0.076

Иногда мне трудно понять, зачем человек что-то спрашивает и не ответить не могу.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
Posts: 50
Joined: 24 May 2012, 22:24
Location: Belgrade, Serbia

Re: GTA San Andreas 0.076

Thanks for updating these old versions Boris, but it doesn't work with Black Mesa, Tron 2.0 or Dreamfall: The Longest Journey for all of which I'm using 0.0075 with no problems (except performance and noisy ssao/ssil :mrgreen: ). I've used 75 with many other older games, those 3 are just what I have currently installed so I could test only on them.
I wouldn't bother you with this since it is clearly a GTA:SA version but on the main page you say it is for other games also. Just pointing out because I'm hoping it's a easy fix. Also what do these new TempF1, F2.. parameters do or mean?

Offline
User avatar
*blah-blah-blah maniac*
Posts: 1938
Joined: 05 Mar 2012, 02:08

Re: GTA San Andreas 0.076

@ nattydread

You're talking about the Generic ENB which is based on San Andreas ENB.

I think you need read the news page ones more ;)

Offline
Posts: 50
Joined: 24 May 2012, 22:24
Location: Belgrade, Serbia

Re: GTA San Andreas 0.076

OMG yeah, me stupid :D
Failed to see the generic version in the dl section.
Wow, it looks great and runs even better. Thanks Boris!
Back to tweaking.. :mrgreen:

edit:

Actually I do have some problems in these 3 games I have tested with the generic version:
no SSIL in Tron 2.0
no SSAO/SSIL in Dreamfall
not working for BlackMessa (and other Source games probably)

oh well, I guess you can't have it all :?

Offline
User avatar
*blah-blah-blah maniac*
Posts: 530
Joined: 30 Jan 2012, 13:18

Re: GTA San Andreas 0.076

I've encountered that even when EnableReflectiveBump=0 some of its code seems to be active because earlier when using a bump version the ped lightning got overwritten and when using a dll without bumpmap, it was there. But withthe 0.076 version it doesn't matter what is set bump on or off, the ped lightning always gets overwritten. Can you make a version with completely no bumpmap please or one which uses the bumpmap code of the 0.076c3 (I've got two versions of 0.075c3, one with 232kb and one with 81kb, the 232kb one has the ped lightning issue, the 81 kb one doesnt have it).

0.075 ped lightning OK //no bump enb
0.075c2 ped lightning disabled //bump enb
0.075c3 232kb ped ightning disabled //bump enb
0.075c3 81kb ped lightning OK //bump enb
0.076 ped lightning disabled //both bump and no bump option
0.075 RBR ped lightning OK //bump enb

The ped lightning what I mean gets controlled with timecyc, it's the same value which controls brightness and color of the trees and grass.

btw I've forgot to thank you for the new version yet ;)

Offline
Posts: 12
Joined: 19 Feb 2013, 01:16

Re: GTA San Andreas 0.076

Any chance for in the next version, to be able to load multiple .dll via the ProxyLibrary, instead of just the one?

And will we ever see 'Everything has a shadow' that is shown in the gallery?

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17557
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: GTA San Andreas 0.076

Any chance for in the next version, to be able to load multiple .dll via the ProxyLibrary, instead of just the one?
Impossible
And will we ever see 'Everything has a shadow' that is shown in the gallery?
No, that shadow is from another version, this one is just slightly modified old one.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17557
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: GTA San Andreas 0.076

Version updated, download again
Added fps limiter functionality.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
Posts: 80
Joined: 26 Aug 2013, 08:45

Re: Generic 0.076

Hi, thank you for the realese.
Edit: did some google :)
_________________
Hardware: i5 4670k@4.5ghz, 8gb ram@2ghz, 680 2gb@1.25ghz (cpu,gpu and ram watercooled), 3xintel g2 ssd 80g, 5tb WD storage, Xonar Essence, Seasonic 1k Platinum, 305t@2560x1600, Software: win 8.1, Geforce 337.50 driver, UNi Xonar 1.72 Driver

Offline
Posts: 5
Joined: 12 Feb 2014, 22:30

Re: Generic 0.076

Guys I'm really sorry but where to download this generic 0.076?
Cause I didn't find it.
Also I want to Use an ENB for Dreamfall, what is the best version of ENB and settings for Dreamfall?
I just played the game today for the first time. It is amazing but it needs an ENB.
Post Reply