Vsync working for me just fine in v0.212...
EDIT: Fixed. No reason to have the frame rate capper on when vsync is enabled, no?
TES Skyrim 0.212
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- *sensei*
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Re: TES Skyrim 0.212
Last edited by Phinix on 28 Aug 2013, 06:06, edited 3 times in total.
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Re: TES Skyrim 0.212
Why on earth are both set to truePhinix wrote:Vsync working for me just fine in v0.212...
enblocal.ini settings:
EnableVSync=true
EnableFPSLimit=true
FPSLimit=60.0 (your monitor may vary.)
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- *master*
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Re: TES Skyrim 0.212
Thank you for your work Boris !
I just hope that when you say long freezes, it's infinite freezes because, I could perfectly live with some 5 seconds loadings from time to time.
Edit : Tested with new antialiasing parameters. Seems ok. No CTD, no freezes, no bugs, less loadings/stutter, quite smooth (between 40 and 60fps (vsync on)). But maybe it was because of the place. Looks beautiful !
(using (modified) Chidosity ENB v2, with lumasharpen effect.txt. No 3rd party software)
I just hope that when you say long freezes, it's infinite freezes because, I could perfectly live with some 5 seconds loadings from time to time.
Edit : Tested with new antialiasing parameters. Seems ok. No CTD, no freezes, no bugs, less loadings/stutter, quite smooth (between 40 and 60fps (vsync on)). But maybe it was because of the place. Looks beautiful !
(using (modified) Chidosity ENB v2, with lumasharpen effect.txt. No 3rd party software)
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Re: TES Skyrim 0.212
Thanks!
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Re: TES Skyrim 0.212
I just upgraded from 0.211 to 0.212 and I noticed some stuttering happening.
I only just replaced the dll file and didn't change anything else.
I only just replaced the dll file and didn't change anything else.
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Re: TES Skyrim 0.212
@kurotenshi how do i apply that lumasharpen.txt file to enb?
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Re: TES Skyrim 0.212
Is subpixel antialiasing matter or just another one useless feature? I can't find what to supersample this way, everything else looks smooth enough and never saw any kind of repeated pattern on textures which suffer from anisotropic filtering artifacts (even hairs, at least those i tried). Btw, water is not affected.
Report bugs with fix for aliased textures, i did for snow on mountains and geometry, but not sure if something else not affected.
Report bugs with fix for aliased textures, i did for snow on mountains and geometry, but not sure if something else not affected.
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Re: TES Skyrim 0.212
Unrelated possible bug, I can't seem to get the AmbientMinLevelInteriorDay or AmbientMinLevelInteriorNight to do anything. My shadows show up really dark, almost pitch black, and I can't change the interior levels to fix it. Other min levels work fine.
Last edited by Zemnexx on 28 Aug 2013, 12:56, edited 1 time in total.
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Re: TES Skyrim 0.212
I use TAA and it looks smooth enough. Did not need even EdgeAA. EdgeAA good for some places where TAA dont work.
I will test many locations with Subpixel AA tonight. See how it works. Will also check how FixAliasedTextures affecting things.
I will test many locations with Subpixel AA tonight. See how it works. Will also check how FixAliasedTextures affecting things.
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Re: TES Skyrim 0.212
Zemnexx
It's obvious, skylighting can't work in interiors.
It's obvious, skylighting can't work in interiors.
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