Fallout 3 / New Vegas 0.263
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- *blah-blah-blah maniac*
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Re: Fallout 3 / New Vegas 0.263
It's a feature, wallhack
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Re: Fallout 3 / New Vegas 0.263
Heheh, "It's not a bug, it's a feature!"
I think the issue Marcurios is referring to is the REFRACTION effect being visible through walls, if you are interested in trying to investigate. I think it may also occur when with fire barrels (which also have refraction effects); I think the refraction effect from these can be seen through walls too.
I think the issue Marcurios is referring to is the REFRACTION effect being visible through walls, if you are interested in trying to investigate. I think it may also occur when with fire barrels (which also have refraction effects); I think the refraction effect from these can be seen through walls too.
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Re: Fallout 3 / New Vegas 0.263
Would be cool if it where a Perk.
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Re: Fallout 3 / New Vegas 0.263
Boris is there anything more that could be done for EdgeAA in Fallout? When I use this in Skyrim in near enough gets rid of jaggies but in Fallout with it enabled I still get quite a lot. I love ENB for Fallout but without downsampling I can't seem to get rid of aliasing.
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Re: Fallout 3 / New Vegas 0.263
drumber
Code is the same actually, i don't know what is wrong with it or how to improve it without making all image look like fxaa applied.
Code is the same actually, i don't know what is wrong with it or how to improve it without making all image look like fxaa applied.
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Re: Fallout 3 / New Vegas 0.263
Probably something else wrong there Drumber, i have no noticable jaggies with EdgeAA enabled.
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Re: Fallout 3 / New Vegas 0.263
Must just be me then, my bad.
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Re: Fallout 3 / New Vegas 0.263
Screenshot?
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Re: Fallout 3 / New Vegas 0.263
Не знаю где _SPAM_ файл((
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Re: Fallout 3 / New Vegas 0.263
Черный квадрат со стрелкой вниз на странице загрузки
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