TES Skyrim SE 0.380

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Re: TES Skyrim SE 0.380

Version updated, download again
Fixed green water bug.
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Re: TES Skyrim SE 0.380

ENBSeries wrote:Version updated, download again
Fixed green water bug.

Thanks Boris. Will try to test it out here before I go to bed for the night.

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Re: TES Skyrim SE 0.380

fireman_af wrote:
ENBSeries wrote:Version updated, download again
Fixed green water bug.

Thanks Boris. Will try to test it out here before I go to bed for the night.

Well, I hate to say this. I quickly tested it with new update and it is still happening. Soon as I got into the water it triggered green and the square seam around my player.

https://imgur.com/4Q7O4MU

Again, using RW2 no watercolor option. I am not using the ENB water from LE as well.

Edit: So it is as you lower muddiness below 1.0. The lower the value the stronger the green. The seam appears as soon as you drop below 1.0 but, subtle and hard to notice at first until you start to lower the muddiness value. When you get to about 0.75 the seam/square around the character becomes much more noticeable.

Edit: So looking at the download files of the previous .380 and your newest .380 the time created/modified of the newest 380 appears to before the time of the last one. Did you maybe upload the wrong file?

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Re: TES Skyrim SE 0.380

btw, anyone who is testing ENB and has Engine Fixes installed, please disable BSLightingShaderForceAlphaTest to make sure your problems are something in ENB and not something I caused.

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Re: TES Skyrim SE 0.380

Thank you for the latest fix, it fixed my issue of the water that looked like neon blue water.
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Re: TES Skyrim SE 0.380

aers wrote:btw, anyone who is testing ENB and has Engine Fixes installed, please disable BSLightingShaderForceAlphaTest to make sure your problems are something in ENB and not something I caused.
i have that thing disabled because it makes some armors to have missing textures for example if you´re using TBD body mod.
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Re: TES Skyrim SE 0.380

fireman_af wrote:
fireman_af wrote:
ENBSeries wrote:Version updated, download again
Fixed green water bug.

Thanks Boris. Will try to test it out here before I go to bed for the night.

Well, I hate to say this. I quickly tested it with new update and it is still happening. Soon as I got into the water it triggered green and the square seam around my player.

https://imgur.com/4Q7O4MU

Again, using RW2 no watercolor option. I am not using the ENB water from LE as well.
Edit: So it is as you lower muddiness below 1.0. The lower the value the stronger the green. The seam appears as soon as you drop below 1.0 but, subtle and hard to notice at first until you start to lower the muddiness value. When you get to about 0.75 the seam/square around the character becomes much more noticeable.

Edit: So looking at the download files of the previous .380 and your newest .380 the time created/modified of the newest 380 appears to before the time of the last one. Did you maybe upload the wrong file?
i had an issue before this fix, that made my whole water to look like neon blue water and im using Realistic Water Two with the watercolor option but with this latest fix, everything is normal now, how weird that is still happening to you, maybe try with the watercolor option to see if it still happening or maybe it´s just related to the default version without watercolor.
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Re: TES Skyrim SE 0.380

Mirx wrote:
fireman_af wrote:
fireman_af wrote:
ENBSeries wrote:Version updated, download again
Fixed green water bug.

Thanks Boris. Will try to test it out here before I go to bed for the night.

Well, I hate to say this. I quickly tested it with new update and it is still happening. Soon as I got into the water it triggered green and the square seam around my player.

https://imgur.com/4Q7O4MU

Again, using RW2 no watercolor option. I am not using the ENB water from LE as well.
Edit: So it is as you lower muddiness below 1.0. The lower the value the stronger the green. The seam appears as soon as you drop below 1.0 but, subtle and hard to notice at first until you start to lower the muddiness value. When you get to about 0.75 the seam/square around the character becomes much more noticeable.

Edit: So looking at the download files of the previous .380 and your newest .380 the time created/modified of the newest 380 appears to before the time of the last one. Did you maybe upload the wrong file?
i had an issue before this fix, that made my whole water to look like neon blue water and im using Realistic Water Two with the watercolor option but with this latest fix, everything is normal now, how weird that is still happening to you, maybe try with the watercolor option to see if it still happening or maybe it´s just related to the default version without watercolor.
Are you adjusting muddiness amount or leaving it at default 1.0? It happens for me when I start to lower setting.

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Re: TES Skyrim SE 0.380

I leave it with the default setting.
https://imgur.com/CYkH3n1 this image is with the latest fix.
*Edit: i havent tested to lower the muddiness after this fix, i´ll try it and i´ll see if what is happening to you, it happens to me.
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Re: TES Skyrim SE 0.380

Mirx wrote:I leave it with the default setting.
https://imgur.com/CYkH3n1 this image is with the latest fix.
*Edit: i havent tested to lower the muddines after this fix, i´ll try it and i´ll see if what is happening to you, it happens to me.
Ok, yeah Try lowering muddiness and let me know if you notice issue. Default settings I have no issue. I want to lower muddiness to help with clearer waters.
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