TES Skyrim 0.436

Forum rules
new topics are not allowed in this subsection, only replies.
  • Author
  • Message
Offline
User avatar
*blah-blah-blah maniac*
Posts: 17559
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim 0.436

It's dynamic cubemap from the game lods rendered.
No, i will not change standard of presets.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17559
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim 0.436

Version updated, download again
Added BigRangeScale parameter to complex fire and complex particle lights for user who want higher performance. Fixed black eyes shadow for mod "Eye AO Clipping Fix".
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17559
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim 0.436

Version updated, download again
Made ILBrightnessCompression parameter dependent from time of the day by request. Fixed fog issue when tweaking near clip plane. But it's not recommended to change near or far clip planes, because some effects may not work as intended.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17559
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim 0.436

Version updated, download again
Fixed visible polygons of the bodies with new shadows for some interior lights (seems rarely visible for some users).
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
Posts: 23
Joined: 29 Aug 2019, 11:39

Re: TES Skyrim 0.436

Many thanks for update Boris! but it seems have no effect in my game

EDIT : After long minutes troubleshooting, disabling mods etc finding the reason why the eye fix doesn't work for me, i finally found it, my iBlurDeferredShadowMask was set to 4, that setting should be either 1 or 3 other than that i got these demonic eyes
Image

This is with iBlurDeferredShadowMask set to 3
Image

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17559
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim 0.436

Someone reported this problem earlier and the fix was exactly the same as your finding. Guess i need to find another way, independent from game setting.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
Posts: 25
Joined: 23 Mar 2020, 05:27
Location: Germany

Re: TES Skyrim 0.436

The solution you have given to me is perfect found in my case till now!!! :)
_________________
SkyVision ENB

AMD Ryzen 9 3950X, 64GB RAM, RTX 3090 OC 24GB, Win10 x64

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17559
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim 0.436

Version updated, download again
Fixed flickering of weapons in first person mode for some users. This is rare bug and was not find why it happens.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
Posts: 25
Joined: 01 Dec 2012, 11:28
Location: Italy

Re: TES Skyrim 0.436

Anybody knows what effect causes these weird reflection on the water?

https://i.imgur.com/GqnVxuu.jpg
Post Reply