TES Skyrim 0.243

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Re: TES Skyrim 0.243

Version updated, download again
Fixed minor bugs and increased performance of game shadows for budget videocards (they were slower when clouds shadows enabled).
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Re: TES Skyrim 0.243

Boris: I will try your latest version, and report back to you then.
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Re: TES Skyrim 0.243

DigitalPrinceX
Let me know when will be ready for testing (you know, run a lot of builds).
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Re: TES Skyrim 0.243

Im updating my ENB (i abandoned it in 2.11 dll or so) and in the pc i used for test low settings with HD4850 512mb found with same settings that i got more fps. Now it use DOF, sunrays, sunglare and almost normal grass when before there was none. And still 2 more fps than before. Nice work.

Here i have 32 fps:
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I also got a R9 270x toxic for my gaming pc and game runs like a beast.

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Re: TES Skyrim 0.243

Im here. Give me like sets of 3 binaries to test each time.
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Re: TES Skyrim 0.243

DigitalPrinceX
First, test 0.236 from the site, if it work properly, then each of attached and say which work, which aren't

EDIT: file deleted
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Re: TES Skyrim 0.243

Results :
0.236 - Displacement works as intended.
0.239_4 - Displacement works as intended.
0.240_3 - Displacement works as intended.
0.241_3 - Displacement works as intended.
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Re: TES Skyrim 0.243

Version updated, download again
Added VSyncSkipNumFrames parameter to enblocal.ini for users with high refresh rate displays who need to limit game performance (game physics work wrong at high fps). 0 means standart vsync, 1 is syncing to each second vertical refresh, 2 - third, 3- fourth.

DigitalPrinceX
Freaks downloading test file, so i'll better post PM to you.
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Re: TES Skyrim 0.243

Result :
0.241_4 - Displacement works as intended.
0.241_5 - FLAT !
0.241_7 - FLAT !
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Re: TES Skyrim 0.243

Boris: you are right, the volumetric fog problem is solved in 0.243
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