Fallout 4 0.311

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*blah-blah-blah maniac*
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Re: Fallout 4 0.311

I'm using my own code. If you need hbao and other things, use original game.
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Re: Fallout 4 0.311

VXAO impossible to make without source code. Hbao is bullshit.
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Re: Fallout 4 0.311

Source code means source code of game engine. You better read technical papers instead of ask some fancy named features.
last question you dont have interest use nvidia gameworks or amd GPUopen ??
Have can port purehair or hairwork from skyrim se ??fallout4 ??
I do not have interest to anything, i'm good at coding myself what i need (working with graphics from 1999). There is nothing what is possible to implement and what i can't do myself.
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*sensei*
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Re: Fallout 4 0.311

Looks and works great, except for the visualization, it is either black, or shows IL, regardless whether AO vis is on, or IL vis is on, those are linked.

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Code: Select all

ResolutionScale=0.4
SourceTexturesScale=0.4
SamplingQuality=-1
UseIndirectLighting=true
SamplingRange=0.2
AOIntensity=1.25
AOIntensityInterior=1.25
AOAmount=0.75
AOAmountInterior=1.0
ILAmount=25.0
ILAmountInterior=25.0
AOMixingType=3
AOMixingTypeInterior=3
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Re: Fallout 4 0.311

It should show only one which you switch and press apply button to activate it.
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