TES Skyrim 0.112 KAGE
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- *blah-blah-blah maniac*
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Re: TES Skyrim 0.112 KAGE
This is not right place for such questions.
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Re: TES Skyrim 0.112 KAGE
where is then ?
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Re: TES Skyrim 0.112 KAGE
Hey Boris,
I still don't think I'm getting the performance I should. I have SSAO and DOF turned off, but especially in wide open areas my performance seems to suffer greatly with v0112 enb. It can even suffer around Riverwood. It's especially bad in the wide open area around Whiterun. I know you have issues with ATI cards. Are there different settings I should try since I'm using ATI? The game is smooth all the time without enb. I'm using a Radeon 5870 1gb.
Thanks
I still don't think I'm getting the performance I should. I have SSAO and DOF turned off, but especially in wide open areas my performance seems to suffer greatly with v0112 enb. It can even suffer around Riverwood. It's especially bad in the wide open area around Whiterun. I know you have issues with ATI cards. Are there different settings I should try since I'm using ATI? The game is smooth all the time without enb. I'm using a Radeon 5870 1gb.
Thanks
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Re: TES Skyrim 0.112 KAGE
Wolfstryder
There are no issues with ATI cards as i got one. Mod even with everything disabled capture depth and color textures, parallax bugfix also cost a lot. I can't optimize each version after implementing new features, this require much time which i don't have, so next optimization will be done may be with 0.117.
Maken1
There are no issues with ATI cards as i got one. Mod even with everything disabled capture depth and color textures, parallax bugfix also cost a lot. I can't optimize each version after implementing new features, this require much time which i don't have, so next optimization will be done may be with 0.117.
Maken1
What is this thread? For which purposes it's created?where is then ?
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Re: TES Skyrim 0.112 KAGE
Ok im still getting familiar with this if my question bother you , then tell me no problem, i asked here because im using the 0.112 kage Well anyway thanks for this amazing ENB i hope to learn more about this in the future. No problem.
Take care.
Mak
Take care.
Mak
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Re: TES Skyrim 0.112 KAGE
Maken1
Offtopic. No excuses accepted.
Offtopic. No excuses accepted.
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Re: TES Skyrim 0.112 KAGE
Hey guys, I'm wondering if anyone else able to edit fog values in windowed mode and use backspace to update? I have to quit game for changes to take effect. Cheers!
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Re: TES Skyrim 0.112 KAGE
Yes, I read Tywele have this problem to. I have it myself. I think everyone have it.WoodManGamer wrote:Hey guys, I'm wondering if anyone else able to edit fog values in windowed mode and use backspace to update? I have to quit game for changes to take effect. Cheers!
For being specific for Boris it's these parameter:
FogColorMultiplierDay
FogColorCurveDay
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Re: TES Skyrim 0.112 KAGE
and the Night settings. It was the night ones I was trying to set
FogColorMultiplierNight
FogColorCurveNight
FogColorMultiplierNight
FogColorCurveNight
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Re: TES Skyrim 0.112 KAGE
Yep I have the same problem with the fog.
@Boris: Why do you use the old SSAO? Isn't the new one better?
@Boris: Why do you use the old SSAO? Isn't the new one better?
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English isn't my native language
CPU: i7 3770K @ 3,4 GHz (3,9 GHz with Turbo); RAM: Corsair 8 GB DDR3 1600 MHz; GPU: Asus GTX 980 Strix; Mainboard: Asrock Z77 Pro 3; SSD: Samsung 830 128 GB; HDD: 2 TB