TES Skyrim 0.308
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new topics are not allowed in this subsection, only replies.
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- *blah-blah-blah maniac*
- Posts: 996
- Joined: 02 Jan 2014, 23:38
Re: TES Skyrim 0.308
My meshes have it activated anyway, so I could do that work.
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- *master*
- Posts: 171
- Joined: 01 Feb 2013, 07:45
Re: TES Skyrim 0.308
Hey guys. From my experiences with Skyrim SE ENB I wanted to optimize my Oldrim ENB. BUT I have no Idea why I can't adjust the adaptation right. I changed settings in the enb effects and can regulate the brightness with it. I also can change every other setting but even if I set min/max to zero there is changing adaptation. The adaptation setting of the game is not overwritten in my case I guess. What is wrong with that?
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- *blah-blah-blah maniac*
- Posts: 3137
- Joined: 27 Jan 2012, 13:42
Re: TES Skyrim 0.308
What if you disable adaptation completely under effects?
Also, please post your enbeffect.fx.
Also, please post your enbeffect.fx.
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- Posts: 95
- Joined: 18 Jul 2013, 00:00
Re: TES Skyrim 0.308
So was there any fix for that Windows 10 VRAM issue ?
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- *sensei*
- Posts: 331
- Joined: 20 Jul 2013, 00:34
Re: TES Skyrim 0.308
I just upgraded my Win10 to v1703 (Creator Update), and Skyrim (Oldrim) with ENB v308 (Jan 24, 2017) cannot start to see the Bethesda logo. A dialog popups with the "A problem caused the program to stop workgin correctly" message. Skyrim would start if I set UsePatchSpeedhackWithoutGraphics=true or without ENB.
The SkyrimSE with ENB v310 works just fine with W10v1703.
The SkyrimSE with ENB v310 works just fine with W10v1703.
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AMD R9 6900HX, 16GB DDR5-4800
Win 11Pro 64bit on NvMe, Skyrim on NvMe 2nd partition
Nvidia GTX 1070 FE eGPU v531.209
OrganicENB SE
OrganicENB LE
AMD R9 6900HX, 16GB DDR5-4800
Win 11Pro 64bit on NvMe, Skyrim on NvMe 2nd partition
Nvidia GTX 1070 FE eGPU v531.209
OrganicENB SE
OrganicENB LE
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- Posts: 13
- Joined: 05 Mar 2015, 23:59
Re: TES Skyrim 0.308
Hey Skysan, just wanted to say that I'm using Windows 10 v1703 and ENB v308, same date, and my game loads fine. The only changes I made to the OS was disabling all of the DVR stuff in the new games menu.
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- *blah-blah-blah maniac*
- Posts: 3137
- Joined: 27 Jan 2012, 13:42
Re: TES Skyrim 0.308
Yeah, this probably doesn't help at all but works with no issues here as well.
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- *sensei*
- Posts: 331
- Joined: 20 Jul 2013, 00:34
Re: TES Skyrim 0.308
I found what caused the issue. It was the EVGA PrecisionX OC app v6.0.9. I've been using this app to keep my GTX 1070 GPU temperature be lower than 75c, and Skyrim ENB v0.308 is working again when I upgraded it to the latest v6.1.6. A little weird why that app would cause the ENB failure.
_________________
AMD R9 6900HX, 16GB DDR5-4800
Win 11Pro 64bit on NvMe, Skyrim on NvMe 2nd partition
Nvidia GTX 1070 FE eGPU v531.209
OrganicENB SE
OrganicENB LE
AMD R9 6900HX, 16GB DDR5-4800
Win 11Pro 64bit on NvMe, Skyrim on NvMe 2nd partition
Nvidia GTX 1070 FE eGPU v531.209
OrganicENB SE
OrganicENB LE
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- *master*
- Posts: 144
- Joined: 10 May 2015, 04:33
Re: TES Skyrim 0.308
I use Precision X as well, what you need to do is go into the folder and rename the PrecisionXServer.exe and PrecisionXServerHooks.dll to add .bak to each of them. That fixes it for me. This removes the OSD functionality, but its a small price to pay for it playing nicely and still getting to use it for OC'ing your video card, etc.
P.S. I forgot, you also have to include PXSHW10_x64.dll and PXSW10_x64.exe and add .bak to those as well.
P.S. I forgot, you also have to include PXSHW10_x64.dll and PXSW10_x64.exe and add .bak to those as well.
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- *blah-blah-blah maniac*
- Posts: 17559
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim 0.308
Can somebody test how attached version behave compared to older one with various crapware like GeForce Experience, Win10 xbox something, etc? If any changes at all.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7