GTA 5 0.275

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Joined: 12 Aug 2015, 17:10

Re: GTA 5 0.275

Hey,
I don't want to be that annoying guy but the notification has reappeared today. Maybe the date wasn't properly set?
I am just guessing :)

Thanks,
Tim

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Re: GTA 5 0.275

you are not doing this for them, but primarily for myself
:lol: exactly!

timason
okay, grab it again
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Re: GTA 5 0.275

Not funny, anyone making modifications primarily doing this for myself, then shares with others. Or are you saying that not playing with your mod? Yes the same test can be equated to the game with your mod.
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Re: GTA 5 0.275

I'm not playing with the mod, because:
1) already played games
2) getting sick from games which i modify
3) after modding i know every corner of the game and it no longer interesting me
I haven't played gta5 much (i hate targeting on xbox, so just did tricks and crashes), so in theory i can return to modding for my own purposes, that's all.
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Re: GTA 5 0.275

Very strange, usually I love what I do and play with what you've done, you as a cold feel about it, there must be something out plus in addition to receiving donations)))))) I still believe in you and believe that you will resume work on the mod, maybe I'm too naive.
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Re: GTA 5 0.275

only with your AO and external shader to use our own stuff most people would be very happy :D

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Re: GTA 5 0.275

New version available? I was testing out the new car mods and when I booted up GTA I saw a message about it, just a bug?
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Re: GTA 5 0.275

Just download mod binary again.
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Re: GTA 5 0.275

If any amd users do not have bug with white objects, post here your driver/os versions and videocard model.
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Re: GTA 5 0.275

Not sure of the exact issue your talking about but I don't seem to have any issues on my end. I'm using an r9 290x with enb 0.275

Using the newest drivers from AMD (just released about a week ago) and using Windows 7 Ultimate x64
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