Fallout 3 / New Vegas 0.237
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Re: Fallout 3 / New Vegas 0.237
Sorry, new to the site, where does one download the EMB program for Fallout 3/Fallout New Vegas? I am not seeing any file links or download sections
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- *blah-blah-blah maniac*
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Re: Fallout 3 / New Vegas 0.237
snizirch
It's black image button with down arrow.
It's black image button with down arrow.
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Re: Fallout 3 / New Vegas 0.237
Version updated, download again
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Re: Fallout 3 / New Vegas 0.237
It's ready Boris,
Object stays in Camera view Always, even when you walk upto a wall with your nose against the wall or looking down at your feet.
Vanilla version works very good too, when aiming, if combat starts, object is Always drawn to make sure Dynamic DOF (DOFControl == 1) is on.
FOSE version Always works on aiming, combat or not..
Object stays in Camera view Always, even when you walk upto a wall with your nose against the wall or looking down at your feet.
Vanilla version works very good too, when aiming, if combat starts, object is Always drawn to make sure Dynamic DOF (DOFControl == 1) is on.
FOSE version Always works on aiming, combat or not..
Last edited by Marcurios on 27 Dec 2013, 01:15, edited 1 time in total.
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Re: Fallout 3 / New Vegas 0.237
I don't need it, just made my part and that's all. Btw, don't have time yet for dof coding.
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Re: Fallout 3 / New Vegas 0.237
Okay, what did I do wrong?
http://pastebin.com/f8dvTV0b
(And also, why can't I use the GUI to set DOF Quality?)
http://pastebin.com/f8dvTV0b
(And also, why can't I use the GUI to set DOF Quality?)
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Midhrastic WIP ENB for Fallout
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Midhrastic WIP ENB for Fallout
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Re: Fallout 3 / New Vegas 0.237
Use NVidia FXComposer to find bugs. These variables at least not defined:
FarBlurCurve
FocalPlaneDepth
FarBlurDepth
FocusDistance
FarBlurCurve
FocalPlaneDepth
FarBlurDepth
FocusDistance
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Re: Fallout 3 / New Vegas 0.237
That was never a problem. It worked majestically until I tried introducing Marc's code. But I don't know what I'm doing with it of course... I'll give that FXComposer thing a whirl. Maybe I'll learn something.
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Midhrastic WIP ENB for Fallout
More current and archived shots on my Flickr. Selected shots via Flickrock or Fluidr.
Core i5-2500K @4.50GHz | MSI Gaming GeForce GTX 970 4GB | 16GB RAM (1600Mhz) | Soundblaster Z | Win7 64bit
Midhrastic WIP ENB for Fallout
More current and archived shots on my Flickr. Selected shots via Flickrock or Fluidr.
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Re: Fallout 3 / New Vegas 0.237
you cant turn a directive (#define blabla) into a variable (float blabla), so that's why you can't set DOF quality in the GUI.
The code has to be changed to be able to do that.
send me your unmodified DOF sheet and i'll implement it for you tomorrow.
i'll see if i can rework the dof quality too so you can adjust it in the GUI
The code has to be changed to be able to do that.
send me your unmodified DOF sheet and i'll implement it for you tomorrow.
i'll see if i can rework the dof quality too so you can adjust it in the GUI
Last edited by Marcurios on 25 Dec 2013, 22:24, edited 1 time in total.
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Re: Fallout 3 / New Vegas 0.237
EDIT: here is your file but working Midhras.
https://skydrive.live.com/redir?resid=6 ... ile%2c.rar
i cleaned up the code a bit, it was a darn mess.
https://skydrive.live.com/redir?resid=6 ... ile%2c.rar
i cleaned up the code a bit, it was a darn mess.
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