TES Skyrim 0.192
Forum rules
new topics are not allowed in this subsection, only replies.
new topics are not allowed in this subsection, only replies.
- Author
- Message
-
Offline
- *blah-blah-blah maniac*
- Posts: 17559
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim 0.192
But i never saw "local" in any configs, except registry (bad example) and some network software, at leat for me it's not feeling clear.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- *blah-blah-blah maniac*
- Posts: 659
- Joined: 19 Jul 2013, 13:04
Re: TES Skyrim 0.192
the contrast and lighting is way off
Last edited by charlievoviii on 19 Jul 2013, 13:52, edited 1 time in total.
-
Offline
- Posts: 8
- Joined: 19 Jul 2013, 13:01
- Location: Nashville. USA
Re: TES Skyrim 0.192
Hi, I'd like to report some issues with the newest v0.192.
Like many people, I was having a lot of problems with CTDs when the 3.1Gb limit was reached. So I was excited to see that v0.192 had a memory control feature.
I installed the first v0.192, and I had the same pink/missing texture problem that everyone did. Vram and RAM at nearly 100%, but the game ran very smoothly, no CTDs.
With the second v.192, I have an extreme FPS drop (from 60 to 20). Not hitting the 3.1Gb limit, but now having random CTDs (on clicking map, on fast travel, on looking from sky to ground, etc.), both with ReduceSystemMemoryUsage on or off.
I'm stuck. Any ideas or solutions? Thanks.
Like many people, I was having a lot of problems with CTDs when the 3.1Gb limit was reached. So I was excited to see that v0.192 had a memory control feature.
I installed the first v0.192, and I had the same pink/missing texture problem that everyone did. Vram and RAM at nearly 100%, but the game ran very smoothly, no CTDs.
With the second v.192, I have an extreme FPS drop (from 60 to 20). Not hitting the 3.1Gb limit, but now having random CTDs (on clicking map, on fast travel, on looking from sky to ground, etc.), both with ReduceSystemMemoryUsage on or off.
I'm stuck. Any ideas or solutions? Thanks.
-
Offline
- *master*
- Posts: 199
- Joined: 13 Dec 2012, 18:08
- Location: France
Re: TES Skyrim 0.192
I think : EnbConfig.ini for local settings
EnbPreset.ini for presets.
You can add an EnbWeather.ini for TOD.
I am French and it makes sense for me.
EnbPreset.ini for presets.
You can add an EnbWeather.ini for TOD.
I am French and it makes sense for me.
_________________
Asus P8Z77-V, G.Skill TridentX 2x4go PC3-19200 CL9, Intel Core i5-3570K (3.4 GHz), Gigabyte Geforce GTX 670 WindForce 3x OC(335.23), Samsung SSD 840 Pro 128go+500Go 7200RPM SATA III, Auzentech X-FI Forte 7.1, Windows 8.1 Pro x64, The Grim and Somber ENB
Asus P8Z77-V, G.Skill TridentX 2x4go PC3-19200 CL9, Intel Core i5-3570K (3.4 GHz), Gigabyte Geforce GTX 670 WindForce 3x OC(335.23), Samsung SSD 840 Pro 128go+500Go 7200RPM SATA III, Auzentech X-FI Forte 7.1, Windows 8.1 Pro x64, The Grim and Somber ENB
-
Offline
- *blah-blah-blah maniac*
- Posts: 1498
- Joined: 31 Mar 2012, 15:06
- Location: France
Re: TES Skyrim 0.192
Agreed. But with enbsetup.ini instead of preset.KuroTenshi wrote:I think : EnbConfig.ini for local settings
EnbPreset.ini for presets.
You can add an EnbWeather.ini for TOD.
I am French and it makes sense for me.
_________________
Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop
Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop
-
Offline
- *blah-blah-blah maniac*
- Posts: 1938
- Joined: 05 Mar 2012, 02:08
Re: TES Skyrim 0.192
I still think that enbsystem for local and enbgraphics for sharing would be the most self explanatory names for what the files cover and does.
-
Offline
- *blah-blah-blah maniac*
- Posts: 17559
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim 0.192
I'm not telepathist, but let me try.
charlievoviii
Sun sprite mod installed? Without it flashing not occur? With it, but with version 13.7.13 occur? I don't understand where sun is, behind camera or under ground (night).
Drallen
Your videocard model and ram/vram sizes? As i said, for me performance is the same, and no ctd, unless some dependency will be found (hardware, driver, os), there is no solution.
Oyama
--JawZ--
I woll not change enbseries.ini name, ok?
charlievoviii
Sun sprite mod installed? Without it flashing not occur? With it, but with version 13.7.13 occur? I don't understand where sun is, behind camera or under ground (night).
Drallen
Your videocard model and ram/vram sizes? As i said, for me performance is the same, and no ctd, unless some dependency will be found (hardware, driver, os), there is no solution.
Are you sure? By comparing the code i don't see any reason for that.but now having random CTDs..., both with ReduceSystemMemoryUsage on or off.
Oyama
--JawZ--
I woll not change enbseries.ini name, ok?
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- *sensei*
- Posts: 344
- Joined: 17 Jul 2013, 18:41
- Location: Germany
Re: TES Skyrim 0.192
Boris, you already read about my problem in another thread.
Now i'm sure it is a v0.192 problem. The brightness with 13.7.13 is the same for me as with v0.168.
With v0.192 everything is so bright that the face of my character is glowing. Maybe there are some problems with adaptation?
Now i'm sure it is a v0.192 problem. The brightness with 13.7.13 is the same for me as with v0.168.
With v0.192 everything is so bright that the face of my character is glowing. Maybe there are some problems with adaptation?
-
Offline
- Posts: 8
- Joined: 19 Jul 2013, 13:01
- Location: Nashville. USA
Re: TES Skyrim 0.192
My PC is Intel 3570K, 8Gb RAM, Win 7, 7950 (3Gb VRAM) and running the 12.104 Catalyst drivers.
Here are two CTDs, recorded in Skyrim Resource Monitor:
First is with ReduceSystemMemoryUsage on. Happens after a short game pause.
Second CTD is with ReduceSystemMemoryUsage off. It comes right after a missing texture appears (I think it's a SFO tree texture - appears black).
Here are two CTDs, recorded in Skyrim Resource Monitor:
First is with ReduceSystemMemoryUsage on. Happens after a short game pause.
Second CTD is with ReduceSystemMemoryUsage off. It comes right after a missing texture appears (I think it's a SFO tree texture - appears black).
-
Offline
- *blah-blah-blah maniac*
- Posts: 17559
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim 0.192
WoodsOfYpres
Drallen
Don't run away, i'll make several builds for testing and post here (otherwise i can't fix).
Drallen
From graph i don't understand anything. Game freeze and first ctd means that memory is enough, so internal mod bug, driver bug or game bug itself, it's not the problem of method of memory freeing i'm using. The last ctd just means that you trying to do things which not possible at all or it's driver specific problem. I make a lot of memory available, but it doesn't mean infinite amount of it. More than that, graph is not typical, 80-120 zone is when game loaded, but what happening at 190 is strange, vram is available yet, but ram start to decrease. May be you set some extreme lod detail levels or installed all texture packs from nexus? Or game simply won't unload resources by some reason... Hard to say from results of one user, but could you make similar tests with version 13.7.13 (if you use enbseries as graphic mod, otherwise test with vanilla) in same locations and whatever you did in game?
Drallen
Don't run away, i'll make several builds for testing and post here (otherwise i can't fix).
Drallen
From graph i don't understand anything. Game freeze and first ctd means that memory is enough, so internal mod bug, driver bug or game bug itself, it's not the problem of method of memory freeing i'm using. The last ctd just means that you trying to do things which not possible at all or it's driver specific problem. I make a lot of memory available, but it doesn't mean infinite amount of it. More than that, graph is not typical, 80-120 zone is when game loaded, but what happening at 190 is strange, vram is available yet, but ram start to decrease. May be you set some extreme lod detail levels or installed all texture packs from nexus? Or game simply won't unload resources by some reason... Hard to say from results of one user, but could you make similar tests with version 13.7.13 (if you use enbseries as graphic mod, otherwise test with vanilla) in same locations and whatever you did in game?
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7