If I used tfc to fly up high, I noticed that the problem is not so well observable in this location. Try to go just on that small round place where three pipes get together and look from a closer distance.
I even don't need to go far to see this:
TES Skyrim SE 0.415
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- *blah-blah-blah maniac*
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Re: TES Skyrim SE 0.415
Maybe caused by Anubis using a very low ambient lighting intensity with then increased brightness to compensate? With FogColorMultiplier at 1.0 mine looks basically the same too with mod enabled and disabled.
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- *blah-blah-blah maniac*
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Re: TES Skyrim SE 0.415
AmbientLightingIntensityInteriorDay=1.0
AmbientLightingIntensityInteriorNight=1.0
FogColorMultiplierInteriorDay=0.4
FogColorMultiplierInteriorNight=0.4
FogColorCurveInteriorDay=1.0
FogColorCurveInteriorNight=1.0
FogAmountMultiplierInteriorDay=1.0
FogAmountMultiplierInteriorNight=1.0
FogCurveMultiplierInteriorDay=1.0
FogCurveMultiplierInteriorNight=1.0
AmbientLightingIntensityInteriorNight=1.0
FogColorMultiplierInteriorDay=0.4
FogColorMultiplierInteriorNight=0.4
FogColorCurveInteriorDay=1.0
FogColorCurveInteriorNight=1.0
FogAmountMultiplierInteriorDay=1.0
FogAmountMultiplierInteriorNight=1.0
FogCurveMultiplierInteriorDay=1.0
FogCurveMultiplierInteriorNight=1.0
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- *blah-blah-blah maniac*
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Re: TES Skyrim SE 0.415
That's weird, I'm out of ideas. Which weather mod?
Here's mine for comparison:
Here's mine for comparison:
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- *blah-blah-blah maniac*
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Re: TES Skyrim SE 0.415
No weather mods.
There is a difference in your pictures. (although a bit different kind of difference)
Care to try with Pure Waters mod ?
There is a difference in your pictures. (although a bit different kind of difference)
Care to try with Pure Waters mod ?
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- *blah-blah-blah maniac*
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Re: TES Skyrim SE 0.415
Of course there is - but the bottom one is with the mod and no bright water, on the contrary.
If I pull further back I can bring out the environment fog (blue) but it's not very distinct (FogAmountIntensity=0.4):
EDIT: Tested with Purewaters, practically indistinguishable result.
If I pull further back I can bring out the environment fog (blue) but it's not very distinct (FogAmountIntensity=0.4):
EDIT: Tested with Purewaters, practically indistinguishable result.
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- *blah-blah-blah maniac*
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Re: TES Skyrim SE 0.415
Weird - for me the interior water has always been too bright with every reasonable settings (except with the settings that completely ruin the scene)
It's been a trade-off, too bright water with good normal lighting or normal water with too dark interiors. Can't adjust them separately. And that's the real problem here.
It's been a trade-off, too bright water with good normal lighting or normal water with too dark interiors. Can't adjust them separately. And that's the real problem here.
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Re: TES Skyrim SE 0.415
I dont know, works for me looking the same everywhere in that place. You should at least check which parameters or effects influence water brightness with turned off adaptation.
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Re: TES Skyrim SE 0.415
I tested with adaptation off.
The same parameters influenced water than with adaptation on: the only parameters that seem to have any influence on water brightness are the fog parameters and bloom parameters and colorcorrection. (and the fog mostly changes water brightness by covering it)
The problem - all these parameters influence other things too, can't get the normal balance between the water and other things.
The same parameters influenced water than with adaptation on: the only parameters that seem to have any influence on water brightness are the fog parameters and bloom parameters and colorcorrection. (and the fog mostly changes water brightness by covering it)
The problem - all these parameters influence other things too, can't get the normal balance between the water and other things.
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- *blah-blah-blah maniac*
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Re: TES Skyrim SE 0.415
Anubis -- where is taht place from your first screen ? - http://www.imagebam.com/image/7d3cb61340329882
I also don't have any problems with bright water in Arkngthamz, to be honest is brighter when I switch off enb effects (I'm using Mindflux's mod for the water and OW).
I also don't have any problems with bright water in Arkngthamz, to be honest is brighter when I switch off enb effects (I'm using Mindflux's mod for the water and OW).
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Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma
English is not my native language.
AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram
Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma
English is not my native language.
AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram