Fallout 3 / New Vegas 0.225

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*sensei*
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Re: Fallout 3 / New Vegas 0.225

haha, you making me smile...

possible a lot of people don't know it works with a file..

is there a var or value i can tweak in the file Boris ?
i saw that z is for dirtintensity, i'll look at it some more, i know enough by now to figure it out myself.

EDIT: i assume that the tempnor value holds the intensity of the values x,y and z is it not ?
in this line;
float tempnor=(maxlens/(1.0+maxlens));

i guess i have to be a little bit earlier to change only the z value.
i probably have to alter the templens.z value..
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Re: Fallout 3 / New Vegas 0.225

I don't remember, that code was made for desu ex human revolution and tweaked to that game only, it also ldr initially, but darker. Not a big deal to edit, it's just distorted texture reading. May be sometime i'll do better, but it's boring work, so hard for me.
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Re: Fallout 3 / New Vegas 0.225

LOL, sometimes i'm so stupid, there are lensdirt and light intensity parameters in the shift-enter menu.
Sorry to bother you with stupid questions.

i guess the only thing i can say in my defense is that i look at code all day andf my head sometimes hurt from thinking too much..
and then it's time to rest...

By the way, the new ENB is Fan-Fucking-TastiC !!

Thanks again, i love the new extra's, finally it can compare to Skyrim ENB a bit.
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Re: Fallout 3 / New Vegas 0.225

one thing though, sunglare doesn't seem to be working.

nothing happens when i enable/disable it.
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Re: Fallout 3 / New Vegas 0.225

I'm getting a significant stutter when panning around compared to v.216. I assume it has to do with Enable Compression, should that be true or false?

Also is it possible to get refractive rain like in Skyrim and stop the sun from drawing on top of everything else like clouds?
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Re: Fallout 3 / New Vegas 0.225

@ENBSeries
Твикеров совсем горстка. И пока эти "трое калек" не выпустят обновленные пресеты под версию 0.225 - скачивания для этой версии будут низкими. Это на случай если ты думаешь что всё куда хуже чем на самом деле. Если ты решишь что 0.225 это финал - значит финал. Мы и так признательны за то что ты уже сделал.

@Marcurios
What's the situation with patch for transparent objects you've been working? If you need any help with it - let me know.
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Re: Fallout 3 / New Vegas 0.225

I noticed when I tried it out yesterday, and I just assumed that the missing files should be extracted from the Skyrim ENB. Of course that's rather silly. I'm at a bit of a hold in my ENB config building as I had a little trouble with junction points and managed to lose my whole Data directory from my Fallout 3 install. I'm now rebuilding my game (using Mod Organizer, which is FANTASTIC) and as soon as I'm back where I started, I'll try to release a new config.

Fallout 3 is still very popular with gamers, but few of them are into ENB modding. The main problem there lies in the fact that not many of us ENB tweakers have released a config, and the one that is most popular is my own, and frankly it's not very good. I bet you if Confidence Man or Dirty Peasant released something, it would lead to a noticeable rise of downloads. Or a new release from Wanny. You know, the guys who's setups people fawn over.

Then again, I'd totally understand why you didn't want to put much effort into this Boris. You don't like the games, you don't like to mod for them, and they don't get you much traffic. Do know, that whatever you've done has had a HUGE impact on my enjoyment of the game, and you've managed to take a chunk out of my life, but in a good way. So thanks.

Now I know I shouldn't be doing this... but is it AT ALL feasible that some of the work you've done on subsurface scattering for body and face textures could find its way into Fallout? I know lighting must work totally different, but the textures used are basically the same. I'd love a more realistic look to my characters in Fallout.
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Re: Fallout 3 / New Vegas 0.225

I don't want to develop anything for fallout any more, better to switch to gta or the games which i liked in the past. In general sss possible.
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Re: Fallout 3 / New Vegas 0.225

if sss is possible..

Image

And stop developing mod for fallout games. And i will never ask again for something. Please.
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Re: Fallout 3 / New Vegas 0.225

@Xilandro

aaaah that cat, damn that pic makes me weak..
but, i second that, if Boris does that update, i will never ask for anything anymore..haha..

I have been very busy with making weather and terrain textures for Project Brazil for FNV.
But i already have meshes fixed for the hair and some smoke and dust meshes for FO3, they also work on FNV cause they're the same files in the same directory's.
PM me you email adress and i'll send you a share to all my mods on my Skydrive, then you can checkout what you like.
There is also extremely high res grass and ENB friendly trees and stuff in there, so there is a lot to make ENB look good, even if you have no AA at all the game looks good with those assets.

if you can't PM me through this site then do it on MODDB, my URWL weather mods are easy to find so then you can PM me from there.
The only help i can use is if you tell me which objects are having problems, the meshes are easily fixed.

@Boris,

sunglare working OK with you ?
i can't seem to get it to work.
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