TES Skyrim 0.234

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Re: TES Skyrim 0.234

Not sure, it's very buggy looking. Waves have big amplitude, even near Riverwood water deep is low enough in some places to show up empty terrain.
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Re: TES Skyrim 0.234

Here is the shadow issue everyone reporting
Image

So it is a AMD+driver related problem? Workaround impossible?
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Re: TES Skyrim 0.234

DigitalPrinceX wrote:
So it is a AMD+driver related problem? Workaround impossible?
Shadows for me work fine too, AMD HD 7950 OC 3GB, drivers 13.11

http://i.imgur.com/Op5tlbM.jpg

http://i.imgur.com/8mNMB9o.jpg
ENBSeries wrote:Not sure, it's very buggy looking. Waves have big amplitude, even near Riverwood water deep is low enough in some places to show up empty terrain.
Well, maybe that looking it's because I've setted/altered a little bit wrong my conf:

[WATER]
EnableDispersion=true
EnableCaustics=true
EnableParallax=true
EnableShadow=true
EnableLighting=true
EnableSelfReflection=true
EnableDisplacement=true
DisplacementQuality=1
ReflectionAmount=1.0
FrennelMultiplier=0.86
FrennelMin=0.38
FrennelMax=1.0
DispersionAmount=1.0
CausticsAmount=10.0
SunSpecularMultiplier=10.0
SunScatteringMultiplier=10.0
SunLightingMultiplier=1.0
WetMultiplier=1.0
WavesAmplitudeSunrise=1.5
WavesAmplitudeDay=1.5
WavesAmplitudeSunset=1.5
WavesAmplitudeNight=1.5
WavesAmplitudeInteriorDay=1.5
WavesAmplitudeInteriorNight=1.5
[UNDERWATER]
EnableDispersion=true
EnableParallax=true
EnableDisplacement=true
EnableSilhouette=true
DispersionAmount=1.0
ReflectionAmount=1.0

If i good understand underwater waves are affected by the same WaterAmplitude parameters of the Water section, so they're "too much", but it's a "wanted" setting.

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Re: TES Skyrim 0.234

DigitalPrinceX
I don't see any issue. Noise? No problem, i'll restore discrete shadows.

Darkgondul
Have no idea do you ask something or what.
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Re: TES Skyrim 0.234

I get this issue with the sun shining through mountains etc. with 0.234, which I've never had previously, although I've seen that others had it. I have an ATI Radeon and am using the latest beta driver. I've been away from Skyrim for a while, so the last ENB version I used was 0.221 - and as said, haven't had the issue with that or earlier releases.
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Re: TES Skyrim 0.234

DigitalPrinceX
Found how to download full size image.
Show me the same shadow screenshot of native game resolution unscaled. May be it's one of famous ati bugs, then fixable, partially.


Arkngt
In latest update i removed new depth capturing code already.
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Re: TES Skyrim 0.234

Boris never mind, I figured out, but I repeat for me it's all fine with my AMD and ATi drivers, maybe a downgrade of the ATi drivers could help someone.

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Re: TES Skyrim 0.234

Here is comparison shots with and without noise
Image
Image
I'm not interested to prepass shadows 10 times and blur them for each water plane. Computing volumetric shadows is also impossible, because don't have info of all water surfaces.
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Re: TES Skyrim 0.234

Ok this is unscaled. I run game at 1440x900 max my LCD supports
Its the noisy water shadow i want to show

Image
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Re: TES Skyrim 0.234

У меня тоже качество водной тени ухудшилось, в предыдущей версии таких артефактов не было.
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