Dragon's Dogma 0.476

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Re: Dragon's Dogma 0.476

that works great, thank you!!

now can you please explain what I need to do to get normal map shadows working? I click the button but nothing happens
I'm not a texture person, I'm guessing that it's some sort of height simulation in textures to stop them appearing flat?
Last edited by wickfut on 03 Jun 2022, 12:55, edited 1 time in total.

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Re: Dragon's Dogma 0.476

Please use full links to youtube, cause it not work inside forum for me so i have to edit your post each time to see.
You will not see normal mapping shadow in that situation, because it's not applied to characters and happen only under lighting, while your picture have lot of ambient. Better go to the catacombs or city streets at night with lamp to see it.
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Re: Dragon's Dogma 0.476

Sorry Boris, I just can't see a difference when toggled on/off.
Here's the catacombs near a firelight, then with my lamp and then with a magic spell light?


https://youtu.be/IEx2hgh4WW0

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Re: Dragon's Dogma 0.476

Game rarely have bumpy enough surfaces to make nms visible much. Come with light very close to some stone wall or cave, even make light be inside the wall, then you will see it. It's very noticable in narrow corridors of tutorial scene. I already boosted bumpiness of normal maps for effect, would be weird if do even more.
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Re: Dragon's Dogma 0.476

ok thanks. Could we have the control of the "bumpiness" ?

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Re: Dragon's Dogma 0.476

https://imgur.com/a/UjvW72o
ENBSeries wrote: 28 May 2022, 09:34 .... But anyway, i don't see the point to do modding of it cause people do not play. I just get back to it cause wanted to fix some bugs to let friend play to whom i gifted the game and videocard, but he refused.
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Re: Dragon's Dogma 0.476

ok , subtle effect from close up then. Still not working on my system though?

cheers

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Re: Dragon's Dogma 0.476

Heyo, new here.
I'm playing the game on a UW screen, and the d3d9.dll from 0.300 version of ENB makes the game work just fine with the UW fix people did.
Is there a way to make the new version of ENB to work as well?? I tried to find something to edit the file but really have no knowledge of it.

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Re: Dragon's Dogma 0.476

If latest version is not compatible with that fix, then i can't do anything, because too much time to find out which code become incompatible and if it can be patched on my side.
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Re: Dragon's Dogma 0.476

LowisCA wrote: 30 Jun 2022, 14:40 Heyo, new here.
I'm playing the game on a UW screen, and the d3d9.dll from 0.300 version of ENB makes the game work just fine with the UW fix people did.
Is there a way to make the new version of ENB to work as well?? I tried to find something to edit the file but really have no knowledge of it.
Someone got it working on my nexus page.
Yes, it works just fine with the ultrawide fix if you rename the ENB dll and paste the following into the d3d9.dll that comes with Agnostic Dragon:
[Import.enbseries]
Filename=ENB.dll
Architechture=Win32
Role=d3d9
when=Proxy
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