TES Skyrim 0.114 beta

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Re: TES Skyrim 0.114 beta

Please pardon my ignorance, but does this new version replace the standard AO? In other words, do I turn off AO in my enbsettings.ini and use this instead? Will AO be quicker using this instead of the AO that was in all previous versions?

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Re: TES Skyrim 0.114 beta

This new feature seems to make shadows super dark and I'm having a hard time getting them back to normal levels. Any suggestions?


I also noticed this at Dragonsreach. Reflections off the land under the water. Not good when looking down from above water.

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Re: TES Skyrim 0.114 beta

Oyama
Out of ideas what is wrong then and how to fix.

DrSarcasmo
SSAO and sky lighting are different looking and can be used together.

Johnny5srv
I also noticed this at Dragonsreach. Reflections off the land under the water. Not good when looking down from above water.
Don't understand what you mean.
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Re: TES Skyrim 0.114 beta

@Boris :
I'll try reverting drivers to WHQL...
Who knows ?
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Re: TES Skyrim 0.114 beta

Thank you for the information, Boris. Cheers!

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Re: TES Skyrim 0.114 beta

I'm getting those strange ghost textures on some objects as well. Looks like tiny square grid pattern like ghost burlap. Using in game MSAA and SGAA.

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Re: TES Skyrim 0.114 beta

@Boris :
reverting to stable drivers didn't change a thing....
Well, I'm out of ideas as well...
I tweaked around the ENVIRONMENT values, with no success.
And I still have this bug with grain or "grid" on the image....
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Re: TES Skyrim 0.114 beta

Кто подскажет, от чего такие чёрные тени стали

Someone tell me, from what these black shadows have become.
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Re: TES Skyrim 0.114 beta

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Re: TES Skyrim 0.114 beta

Hi Boris :

DrawSkyLightingOff is OK. No sky overbright, no "grain" effect. But the faked SSAO doesn't work.

DrawSkyfilterOff has the same problems : sky overbright and grain effect.


@Entwain : simply increase AmbientMinLevel value.
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