TES Skyrim 0.114 beta
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Re: TES Skyrim 0.114 beta
Please pardon my ignorance, but does this new version replace the standard AO? In other words, do I turn off AO in my enbsettings.ini and use this instead? Will AO be quicker using this instead of the AO that was in all previous versions?
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- *master*
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Re: TES Skyrim 0.114 beta
This new feature seems to make shadows super dark and I'm having a hard time getting them back to normal levels. Any suggestions?
I also noticed this at Dragonsreach. Reflections off the land under the water. Not good when looking down from above water.
I also noticed this at Dragonsreach. Reflections off the land under the water. Not good when looking down from above water.
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Re: TES Skyrim 0.114 beta
Oyama
Out of ideas what is wrong then and how to fix.
DrSarcasmo
SSAO and sky lighting are different looking and can be used together.
Johnny5srv
Out of ideas what is wrong then and how to fix.
DrSarcasmo
SSAO and sky lighting are different looking and can be used together.
Johnny5srv
Don't understand what you mean.I also noticed this at Dragonsreach. Reflections off the land under the water. Not good when looking down from above water.
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Re: TES Skyrim 0.114 beta
@Boris :
I'll try reverting drivers to WHQL...
Who knows ?
I'll try reverting drivers to WHQL...
Who knows ?
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Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop
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Re: TES Skyrim 0.114 beta
Thank you for the information, Boris. Cheers!
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Re: TES Skyrim 0.114 beta
I'm getting those strange ghost textures on some objects as well. Looks like tiny square grid pattern like ghost burlap. Using in game MSAA and SGAA.
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Re: TES Skyrim 0.114 beta
@Boris :
reverting to stable drivers didn't change a thing....
Well, I'm out of ideas as well...
I tweaked around the ENVIRONMENT values, with no success.
And I still have this bug with grain or "grid" on the image....
reverting to stable drivers didn't change a thing....
Well, I'm out of ideas as well...
I tweaked around the ENVIRONMENT values, with no success.
And I still have this bug with grain or "grid" on the image....
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Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop
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Re: TES Skyrim 0.114 beta
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Re: TES Skyrim 0.114 beta
Hi Boris :
DrawSkyLightingOff is OK. No sky overbright, no "grain" effect. But the faked SSAO doesn't work.
DrawSkyfilterOff has the same problems : sky overbright and grain effect.
@Entwain : simply increase AmbientMinLevel value.
DrawSkyLightingOff is OK. No sky overbright, no "grain" effect. But the faked SSAO doesn't work.
DrawSkyfilterOff has the same problems : sky overbright and grain effect.
@Entwain : simply increase AmbientMinLevel value.
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Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop
Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop