TES Skyrim 0.245

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Re: TES Skyrim 0.245

Boris
WTF, I cannot believe Sampling Quality is Low here ! :shock: :shock:
And, for the life of me, un-clamp the scales ! :twisted: Just kidding....

Short : I'll create new presets for Nexus * only * if it's of some use for YOU and ENBSeries.
Nexus is a time-eater, SO many things are fake on it, and I'm rather... straight :D
Thus said, I want to show your work and you AS MUCH respect as possible, and I'm still full of plans...
I actually have 3 presets and a 4th WIP (realistic and somber, winter-like) ready to hit any good place.
Also, you knew about my latest "ideas", sprite rotations, RGB separated pre-sharpening, etc... Some are done, some still in dev.
I mean... oh well, you know what I mean ;)
Also, I have a FallOut III setup ready and I have to finish one for Oblivion.
I worked on the Witcher II as well, but this one was rather tricky about my post-process behaviour...
I take it as an honour you ask me the question BTW. :shock:

About your latest improvements, well.... Same, I'll remain silent ;) I know why and you know why, blah blah ;)
And, once again, for what you've been doing recently....
Image
Last edited by Oyama on 17 Jan 2014, 11:25, edited 2 times in total.
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Re: TES Skyrim 0.245

Oyama wrote:Boris
Short : I'll create new presets for Nexus * only * if it's of some use for YOU and ENBSeries.
Nexus is a time-eater, SO many things are fake on it, and I'm rather... straight :D
Thus said, I want to show your work and you AS MUCH respect as possible, and I'm still full of plans...
I actually have 3 presets and a 4th WIP (realistic and somber, winter-like) ready to hit any good place.
Also, you knew about my latest "ideas", sprite rotations, RGB separated pre-sharpening, etc... Some are done, some still in dev.
I mean... oh well, you know what I mean ;)
I'll take it as an honour you ask me the question BTW. :shock:
Oyama
It would be nice to see your presets available again - they are fantastic work and I'm always interested in your new effects and shaders - they compliment Boris's work, I have used many of them in my own personal preset ;)
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Re: TES Skyrim 0.245

electricsheep26354
Okay, you want some love as well ?....
Image

;) Thank you !

EDIT : I'd need some associates to ensure support with me.... really.
You all will kill me :D I have so much passion for ENBSeries, the more I get old, the more I'm silly :lol:
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Re: TES Skyrim 0.245

Who is this Kyo guy everyone keeps talking about, huh?

Boris: now I know I'm way out of my league as soon as people start talking math and code and tech, but did you read this article on cheap SSAO and temporal blurring? Looks pretty neat. Of course I have NO idea what routines you are using yourself, but maybe you can find something in this article, as the guy talking seems to have a new approach. Could be that he's solving problems you've already went past long ago though. For what it's worth:

http://frictionalgames.blogspot.nl/2014 ... -blur.html
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Re: TES Skyrim 0.245

Midhras
You bastard.
;)

Boris
I'll release in some days.
People will call me diva again, but I don't give a flying fuck.
What you're doing is outstanding, so I have to destroy it with fucked shaders for the masses :lol:
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Re: TES Skyrim 0.245

midhras
Temporal methods do not work with sli/crossfire (or if they are, then slower and i can't test that), it's same kind problem as temporal antialiasing which cut fps almost twice for sli/crossfire, but very fast when using single card. Also temporal have very poor quality because of artifacts.
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Re: TES Skyrim 0.245

Would it be possible that Nvidia a/o AMD engineers find a workaround about this ?
As an internal toggle/bypass or something else in order to have alternate frame rendering working in conjunction with temporal post-processes ?

I mean... Isn't the way their own TXAA is working, more or less ? Yeah, that's their own....
Thus said, AA is one thing, depth is another....
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Re: TES Skyrim 0.245

Oyama wrote:Boris
WTF, I cannot believe Sampling Quality is Low here ! :shock: :shock:
And, for the life of me, un-clamp the scales ! :twisted: Just kidding....

Short : I'll create new presets for Nexus * only * if it's of some use for YOU and ENBSeries.
Nexus is a time-eater, SO many things are fake on it, and I'm rather... straight :D
Thus said, I want to show your work and you AS MUCH respect as possible, and I'm still full of plans...
I actually have 3 presets and a 4th WIP (realistic and somber, winter-like) ready to hit any good place.
Also, you knew about my latest "ideas", sprite rotations, RGB separated pre-sharpening, etc... Some are done, some still in dev.
I mean... oh well, you know what I mean ;)
Also, I have a FallOut III setup ready and I have to finish one for Oblivion.
I worked on the Witcher II as well, but this one was rather tricky about my post-process behaviour...
I take it as an honour you ask me the question BTW. :shock:

About your latest improvements, well.... Same, I'll remain silent ;) I know why and you know why, blah blah ;)
And, once again, for what you've been doing recently....
Image
Awesome!! can't wait :D
Image

Loving your work, Boris. You make Skyrim worth playing. Bethesda should pay you!
One hardcore celebration for you as well:D
Image

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Re: TES Skyrim 0.245

*drools* new coding from Kyo using new ENB work by Boris!?!? Diva your heart out Kyo, not only would the masses be thrilled (me especially), but you'll probably get multiple hot files at once again if you do it *because* your work with the tools provided by Boris and ENB so spectacular! I personally would love to see more art out of you Oyama because it's consistently some of the most impressive works of art I've seen over the last few years. Sorry off topic.

Somewhat on topic: newest work, as always, is amazingly impressive Boris. Please don't stop, what you're doing here is so friggin' awesome! If you can make Skyrim, a game running on an engine from 2006, look as good as games that are just coming out (which, using the right preset you absolutely can right now *cough cough* Kyo =P), then I can't freakin' wait to see what you'll do for future game releases! As is, when I supersample with K ENB I feel like I'm looking 5 years into the future of gaming, so I can only imagine Fallout4 is going to look like Fallout4000 once you've taking your artists chisel to it. =)
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Re: TES Skyrim 0.245

Oyama wrote: Boris
I'll release in some days.
Awesome!
Oyama wrote:EDIT : I'd need some associates to ensure support with me.... really.
If you mean support as in providing support on TES Nexus I can help out with newbie-stuff (as in how to install etc.).
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