TES Skyrim 0.221
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- *blah-blah-blah maniac*
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Re: TES Skyrim 0.221
But if they have seams, i can't fix in latest test or in version on the site. Just check which is better. I'm very unsure in test as it fine for mods and game setting which i use, if there are other unknown shaders in the game, they may crash or bring strange looking artifacts, because i modify shaders by patterns which unstable.
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Re: TES Skyrim 0.221
So no more results of test from others?
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Re: TES Skyrim 0.221
Exactly, we need to run more tests to determine which works best, and in case there are issues, whether we can work around them by for example fixing buggy meshes and/or NPCs.
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Re: TES Skyrim 0.221
It seems to fix the problem I saw ... but it seems to do so by turning off SSS, even though EnableSubSurfaceScattering=true.ENBSeries wrote:Winterlove
Just to check if you have similar problem which i saw once and it dissapeared then, test attached version. I have no idea why the hell bug occured, as i do not modify specific shader constants anywhere, but only found in that time which cause this.
PS: with this version loading screens may look very wrong
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Re: TES Skyrim 0.221
Winterlove
Another test for you.
EDIT: file deleted
Another test for you.
EDIT: file deleted
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Re: TES Skyrim 0.221
Winterlove
Well, did you try removing modified meshes? If one of them is buggy, it's pretty much a lost case.
Well, did you try removing modified meshes? If one of them is buggy, it's pretty much a lost case.
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Re: TES Skyrim 0.221
Just saw the test posted now :>
Download site version and test version is very similar. Test version head and neck seem a little darker :>
Could the generated tints be causing problems and maybe the custom tint size thru skse that some mods "require" ? :?
Thou most females have very okey neck seams
Download site version and test version is very similar. Test version head and neck seem a little darker :>
Could the generated tints be causing problems and maybe the custom tint size thru skse that some mods "require" ? :?
Thou most females have very okey neck seams
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Re: TES Skyrim 0.221
No issues to report with the test dll. I've checked most NPCs in Dawnstar and Solitude. BTW, I really like the SSS controls for eyes - I've had both multipliers and power set at 2.0, which might be overdoing it a bit, and it really makes the eyes more lifelike IMO. Will tweak it somewhat I think.
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Re: TES Skyrim 0.221
Like stated before the [EYES] section is really handy! Thanks alot for adding it!
Thank you for your hard work.
Thank you for your hard work.
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Re: TES Skyrim 0.221
Yersinia79
I don't know what is better, because for me 0.221 and test versions both look ok, but test version use scars and war paint for faces, which also affect other meshes. If something with tint modified look worse, then i need to know if such body parts have neck seams with enbseries disabled and how much worse result is with enabled and with version on the site.
Btw, make sure you running test from previous page, not in my previous post for Winterlove.
I don't know what is better, because for me 0.221 and test versions both look ok, but test version use scars and war paint for faces, which also affect other meshes. If something with tint modified look worse, then i need to know if such body parts have neck seams with enbseries disabled and how much worse result is with enabled and with version on the site.
Btw, make sure you running test from previous page, not in my previous post for Winterlove.
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