Dragon's Dogma 0.296

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*master*
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Joined: 26 Apr 2014, 20:05

Re: Dragon's Dogma 0.296

Dork wrote:Kalicola, try this texture.
"Reduced aura on weapons, removed aura for lanterns."
http://a.pomf.cat/spaixo.rar
That works great, is it yours?

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Re: Dragon's Dogma 0.296

No it was just an anonymous upload meant to solve the problem. Setting HDR to low does the same thing too, or something similar at least.

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Re: Dragon's Dogma 0.296

Thanks for that texture the lantern/weapon glow have been throwing off my presets pretty badly.

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Re: Dragon's Dogma 0.296

Anyone have any idea why with the prepass file I use (one of Matso's old ones I think) the grain doesn't animate in this game where it does in Skyrim (attatched below)?

Also is there like a enable console equivalent or something so the game will freeze and I can click the UI without my character attacking?

EDIT: file deleted
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Re: Dragon's Dogma 0.296

Confidence-Man wrote:Anyone have any idea why with the prepass file I use (one of Matso's old ones I think) the grain doesn't animate in this game where it does in Skyrim?
Animated grain requires working Timer. don't know if it is implemented yet.
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Re: Dragon's Dogma 0.296

Works great! Thank you, once again.

I saw someone posted this comparison between HDR and no HDR. It's a big difference! It makes it look as though something's going wrong in the HDR version... Less intense glows would be preferable to none at all, I think.

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Re: Dragon's Dogma 0.296

Confidence-Man
Timer works properly for me. You can test it by res=frac(Timer.w*5); and you will have flickering.
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Re: Dragon's Dogma 0.296

Loading times are MUCH better, thanks!

Two things though:

Not sure if you already know about this, but there is a missing black screen when you rest at an inn. Screen should go black when you rest but with ENB installed it never does, so you see your character just stand there, and then teleport to the beds.

Also, I don't see any difference with High Precision Rendering? Can anybody else confirm whether or not it is working for them? Or is it just a very small effect on banding?

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Re: Dragon's Dogma 0.296

Thanks for Great ENB :D

but i still have loading time issue after update to new version.

I'm not sure that it cause from SLI because when i turn SLI off loading time seem fix.

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Re: Dragon's Dogma 0.296

karull wrote:Loading times are MUCH better, thanks!

Two things though:

Not sure if you already know about this, but there is a missing black screen when you rest at an inn. Screen should go black when you rest but with ENB installed it never does, so you see your character just stand there, and then teleport to the beds.

Also, I don't see any difference with High Precision Rendering? Can anybody else confirm whether or not it is working for them? Or is it just a very small effect on banding?

I also cant see any difference with High Precision Rendering, and setting dithering on makes it even worse.
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