TES Skyrim SE 0.415

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Re: TES Skyrim SE 0.415

Anubis - Maybe it's just a specular. Check in [ENVIRONMENT] and in [OBJECT] sections. Wet effect looks different.
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Re: TES Skyrim SE 0.415

Ok, I reduced the specular in the [ENVIRONMENT] to 0.3 and got rid of the wet look. (In [OBJECT] section everything is 1)

But - now stuff looks dry all the time. Wetsurfaces and Rainwetsurfaces have no effect. Tried disabling them, enabling and adjusting different parameters, nothing - no wet effect on surfaces while raining. Only ColorPowMultiplier seems to have some effect, but no wetness.
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Re: TES Skyrim SE 0.415

Why not to show setting?
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Re: TES Skyrim SE 0.415

ENBSeries wrote:Why not to show setting?
What settings do you mean ? Those under Wetsurfaces and Rainwetsurfaces sections ?

Here is my ini file:

EDIT: file deleted.

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Re: TES Skyrim SE 0.415

Yes, same issue - only seems to work with Boris' default ENB.

Tried unsuccessfully with:

- Rudy Obsidian Weathers: https://www.nexusmods.com/skyrimspecial ... ?tab=files
- Amon: https://www.nexusmods.com/skyrimspecial ... mods/34044
- L00pings NAT Enb (unreleased)

I've tried the following:

- Latest ENB binaries
- Turning off and on ignore weather
- turning up reflection parameters to max
- changing all parameters to max
- changing all parameters to 0
- switching weather mod
- switching ENB (yes removing all ENB-related files from directory)

Can someone try Rudy's Obsidian Weathers variant and see if they can replicate the issue.
Last edited by Ababmer on 30 Mar 2020, 17:03, edited 1 time in total.

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Re: TES Skyrim SE 0.415

Anubis
Your reflection amount set to very low (low only suitable for big hdr ranges, not for ldr presets) or some zero. ReflectionAmount*** and BodyReflectionAmount*** set to 1 as start point.
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Re: TES Skyrim SE 0.415

ENBSeries wrote:Anubis
Your reflection amount set to very low (low only suitable for big hdr ranges, not for ldr presets) or some zero. ReflectionAmount*** and BodyReflectionAmount*** set to 1 as start point.
Nope - tried that already. Raising ReflectionAmount raises overall brightness, creates some resemblence of the wetness on wooden surfaces, but no wetness on the ropes and stones.
And road disappears under some texture when raising ReflectionAmount.
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Also NPC's look dry in rain, regardless of settings.
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Re: TES Skyrim SE 0.415

I cant tell about characters, but other places do have it on your pictures.
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Re: TES Skyrim SE 0.415

Oh, for characters it must be cause fresnel too high and hdr range is too low on picture.
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Re: TES Skyrim SE 0.415

Put these
[RAINWETSURFACES]
IgnoreWeatherSystem=true
RainFadeTime=5.0
ColorPowMultiplier=1.0
FresnelMin=0.2
FresnelCurve=1.0
GlossinessDawn=1.0
GlossinessSunrise=1.0
GlossinessDay=1.0
GlossinessSunset=1.0
GlossinessDusk=1.0
GlossinessNight=1.0
GlossinessInteriorDay=1.0
GlossinessInteriorNight=1.0
ReflectionAmountDawn=1.0
ReflectionAmountSunrise=1.0
ReflectionAmountDay=1.0
ReflectionAmountSunset=1.0
ReflectionAmountDusk=1.0
ReflectionAmountNight=1.0
ReflectionAmountInteriorDay=1.0
ReflectionAmountInteriorNight=1.0
BodyFresnelMin=0.2
BodyFresnelCurve=1.0
BodyGlossinessDawn=1.0
BodyGlossinessSunrise=1.0
BodyGlossinessDay=1.0
BodyGlossinessSunset=1.0
BodyGlossinessDusk=1.0
BodyGlossinessNight=1.0
BodyGlossinessInteriorDay=1.0
BodyGlossinessInteriorNight=1.0
BodyReflectionAmountDawn=1.0
BodyReflectionAmountSunrise=1.0
BodyReflectionAmountDay=1.0
BodyReflectionAmountSunset=1.0
BodyReflectionAmountDusk=1.0
BodyReflectionAmountNight=1.0
BodyReflectionAmountInteriorDay=1.0
BodyReflectionAmountInteriorNight=1.0

[WETSURFACES]
IgnoreWeatherSystem=true
EnableCubemap=true
EnableGlossiness=true
AntialiasingQuality=1
FresnelMin=0.2
FresnelCurve=1.0
GlossinessDawn=1.0
GlossinessSunrise=1.0
GlossinessDay=1.0
GlossinessSunset=1.0
GlossinessDusk=1.0
GlossinessNight=1.0
GlossinessInteriorDay=1.0
GlossinessInteriorNight=1.0
ReflectionAmountDawn=1.0
ReflectionAmountSunrise=1.0
ReflectionAmountDay=1.0
ReflectionAmountSunset=1.0
ReflectionAmountDusk=1.0
ReflectionAmountNight=1.0
ReflectionAmountInteriorDay=1.0
ReflectionAmountInteriorNight=1.0
BodyFresnelMin=0.2
BodyFresnelCurve=1.0
BodyGlossinessDawn=1.0
BodyGlossinessSunrise=1.0
BodyGlossinessDay=1.0
BodyGlossinessSunset=1.0
BodyGlossinessDusk=1.0
BodyGlossinessNight=1.0
BodyGlossinessInteriorDay=1.0
BodyGlossinessInteriorNight=1.0
BodyReflectionAmountDawn=1.0
BodyReflectionAmountSunrise=1.0
BodyReflectionAmountDay=1.0
BodyReflectionAmountSunset=1.0
BodyReflectionAmountDusk=1.0
BodyReflectionAmountNight=1.0
BodyReflectionAmountInteriorDay=1.0
BodyReflectionAmountInteriorNight=1.0
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