Wolfstryder wrote:Not saying it's ENB's fault, but does anyone's moons turn solid gray sometimes? Is there a fix?
I know exactly what you mean.
The occasional dark grey disk of a moon, like the texture was missing, right?
For me, the mix of ENB + Climates of Tamriel was causing this. I decided to live w/out CoT. In CoT's defense, I am always messing with my sky textures, maybe I removed something CoT liked. Either way, disabling CoT resolved the issue for me, so now I live w/out CoT. I'm finding that messing with Oyama's KENB gives me plenty of eyecandy, I don't miss it.
I do have one strange bug. Periodically, when transitioning from a bright outdoor area to a more shaded area, ( or visa-versa ) the entire scene flickers, like it can't decide whether it wants to be the light level of the bright area or the dark area. It looks like an adaptation problem, but disabling adaptation doesn't stop the flickering. Disabling DOF does fix this, so it appears to be something in the enbeffectprepass file. Just wondering if anyone else has experienced this sort of behavior, or if Boris just magically knows what could be responsible.