Use old version of the mod. I will not do shadow brightness / intensity / multiplier / amount, shadows have shadowed, non shadowed and penumbra areas, there is no other types and no birghtness, old variable used only as workaround for non deffered rendering.
Fallout 3 / New Vegas 0.194
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- *blah-blah-blah maniac*
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Re: Fallout 3 / New Vegas 0.194
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- *master*
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Re: Fallout 3 / New Vegas 0.194
Nah new shadows/AO are still much better
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Re: Fallout 3 / New Vegas 0.194
subtle is a understatement, it's like there are almost no shadows, like i said, it's like the vanilla game..
so with all the goodwill in the world i cannot call this shadows, it defeats the purpose of the shadows setting.
if you can't hardly see them, then what is the point of playing with ENB, it only takes away fps, i will just play with .161,
that one is the best ENB for Fallout there is to date.
I am thinking of trying to learn to program a dll myself, i already have the documentation for it.
Cause then i can solve my own problems when i run into them, then i don't depend on someone else.
so with all the goodwill in the world i cannot call this shadows, it defeats the purpose of the shadows setting.
if you can't hardly see them, then what is the point of playing with ENB, it only takes away fps, i will just play with .161,
that one is the best ENB for Fallout there is to date.
I am thinking of trying to learn to program a dll myself, i already have the documentation for it.
Cause then i can solve my own problems when i run into them, then i don't depend on someone else.
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Intel I9-9900k, RTX 3070, 1TB Samsung EVO 970, 1TB Crucial SSD, 1TB Kingston SSD , Realtek HD Audio, 16GB 3400MHZ System RAM, W10 Pro x64.
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Re: Fallout 3 / New Vegas 0.194
Better program own drivers, own os and create own videocard.
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Re: Fallout 3 / New Vegas 0.194
Well I still rely on Boris here.
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Re: Fallout 3 / New Vegas 0.194
.
Last edited by Rubber-De-Flubber on 25 May 2022, 22:06, edited 1 time in total.
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Re: Fallout 3 / New Vegas 0.194
@rubber de flubber, i will.
First i need to finish helping up with Project Brazil, then i will start shader programming.
I already had a look at it, it will take quite some time till i can do what Boris does, but i'm willing to go all the way.
But this document i have should help me start it - ShaderX2: Shader Programming Tips & Tricks with DirectX 9.
It's quite detailed and understandable.
@Boris, well, my vidcard is still a lot faster then the one you have, so maybe you should upgrade, and if you do that, why won't
you buy a ATI, then maybe the dll's start working for ATI users for a change..
First i need to finish helping up with Project Brazil, then i will start shader programming.
I already had a look at it, it will take quite some time till i can do what Boris does, but i'm willing to go all the way.
But this document i have should help me start it - ShaderX2: Shader Programming Tips & Tricks with DirectX 9.
It's quite detailed and understandable.
@Boris, well, my vidcard is still a lot faster then the one you have, so maybe you should upgrade, and if you do that, why won't
you buy a ATI, then maybe the dll's start working for ATI users for a change..
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Intel I9-9900k, RTX 3070, 1TB Samsung EVO 970, 1TB Crucial SSD, 1TB Kingston SSD , Realtek HD Audio, 16GB 3400MHZ System RAM, W10 Pro x64.
Intel I9-9900k, RTX 3070, 1TB Samsung EVO 970, 1TB Crucial SSD, 1TB Kingston SSD , Realtek HD Audio, 16GB 3400MHZ System RAM, W10 Pro x64.
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Re: Fallout 3 / New Vegas 0.194
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Last edited by Rubber-De-Flubber on 25 May 2022, 22:03, edited 1 time in total.
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Re: Fallout 3 / New Vegas 0.194
Marcurios
You can't solve own issues and suggesting me to buy AMD card? Okay, then if i'll buy AMD, NVidia cards will not work by your logic and if you will be on NVidia then i'm a fool again. Nice.
You can't solve own issues and suggesting me to buy AMD card? Okay, then if i'll buy AMD, NVidia cards will not work by your logic and if you will be on NVidia then i'm a fool again. Nice.
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Re: Fallout 3 / New Vegas 0.194
It may sound dumb but I just found out about Indirect Lighting. I was trying it outside but it kept making weird white AO. But then I tried it in interiors : WOW! Colors are blending on ambient surfaces that's amazing haha.