TES Skyrim 0.246

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*master*
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Re: TES Skyrim 0.246

prod80 wrote:
tulib202 wrote:Hello. Download latest version and use meshes of it, they have been optimized (reduced particle count to ~1000 from ~1500). Should gain you some performance.
Thanks for pointing that out. I tried a previous version and couldn't use it because of the FPS hit, but the latest versions doesn't hit as much - and it looks awesome.

Sorry for OT.
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Re: TES Skyrim 0.246

Okay here are two shots in a vanilla skyrim install with only SKSE and HDDLC. Edit: I noticed a single test mod had sneaked in as well, but it only had sun textures, which does not matter with procedual sun on... and no extra .esp´s where active. So still effectively vanilla install!

First without Procedual sun on.

Image

Then with and amplified rays to like 5.0 or 6.0. from 0.6 where it is still visible though.

Image


Weather used is fw 10e1ee
Added enbseries.ini as attachment.

I also tested with sunglare on or off.

Just let me know if this is normal behavior, just seems a bit out of the ordinary since the rays have always had the same color from start to end, not amplified up white like what I see.

EDIT: file deleted

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Re: TES Skyrim 0.246

Aiyen
This bug was reported previously is fixed, i just can't update mod only because of such minor changes.
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Re: TES Skyrim 0.246

Funny offtop:

EDIT: deleted
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Re: TES Skyrim 0.246

Ну даёшь, неожиданно!)
Да эти клоуны уже достали, вы не представляете как, позорят мою страну.(((
:oops:
So shame of my country.(( But there are living a lot of normal people. Do not pay attention on that circus of "homelesses"..
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Re: TES Skyrim 0.246

Мне все равно, просто прикольная картинка. Удаляю, видели все кто постоянные посетители.
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Re: TES Skyrim 0.246

Sorry I'm late, I could not record anything due me not having had any HDD space left. So I had to re-structure my files, which took me some time.

I took 2 videos of the sun ray flickering for you.
1st one with [PROCEDURALSUN] on and off, which does not make any difference to the flickering. And ENB effect off, which makes the ugly rays and flickering disappear.
2nd one with [PROCEDURALSUN] off and [SKY] SunIntensityDay=1.00 (preset default), then reduced to 0.50, then reduced to 0.10.

It could as well be a perfectly normal intended effect and I might be an idiot, so please bear with me ;)

I just realized that the Youtube conversion resulted in an even more meager video quality (had to record at LQ because of my nearly non-existent free HDD space), I'm very sorry for that, but I hope you can make out anything nonetheless.

1st) http://www.youtube.com/watch?v=VgMap8HaV_g

2nd) http://www.youtube.com/watch?v=zufbo3noNXU

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Re: TES Skyrim 0.246

Kirsten
This can't happen in the mod. You have external shaders like enblens.fx which produce this.
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Re: TES Skyrim 0.246

Ah, I see. Thank you very much for your help! And for bearing with me, as I do not have any knowledge of shaders, only tweaking of .inis... m(_ _)m

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Re: TES Skyrim 0.246

you use Oyama's sunsprite shader, that does it. Open the sunsprite fx file in notepad and change the properties to remove the flicker and so on if you like, or just disable the effect in ENB GUI (Sunglare) and should be gone.
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