TES Skyrim SE 0.325
Forum rules
new topics are not allowed in this subsection, only replies.
new topics are not allowed in this subsection, only replies.
- Author
- Message
-
Offline
- *blah-blah-blah maniac*
- Posts: 17558
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim SE 0.325
Cant do anything about such cases, fire or particle type must be changed by patches like Mindflux did.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- Posts: 2
- Joined: 21 Dec 2017, 21:30
Re: TES Skyrim SE 0.325
There is this weird glitch that occurs randomly in Jorrvaskr and my hearthfire homes. it makes all the shadows turn black and the lighting gets an orange tinge to it. It also makes the god rays turn black as seen in the picture.
-
Offline
- Posts: 2
- Joined: 21 Dec 2017, 21:30
Re: TES Skyrim SE 0.325
it doesn't look like the image is posted, just use this link https://ibb.co/dSvFZm
-
Offline
- *blah-blah-blah maniac*
- Posts: 17558
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim SE 0.325
I will not help unless see it myself and i do not see it. Is that drivers, win10, crapware or weird tweaks of game config files - only users can test.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- Posts: 2
- Joined: 21 Dec 2017, 22:25
Re: TES Skyrim SE 0.325
I have the same problem as WRhero. I first noticed it inside bleak falls barrow. It was way too dark and I couldn't see my fire spells. I exited and started the game again and it was fine. I then noticed it again inside Jorrvaskr and Dragonsreach. It was way too dark and again I couldn't see my fire spells or the pit fires. I tried exiting and starting several times but the issue wouldn't go away. Reverting to .320 fixed it. Here are my screenshots.
with v0.325
https://imgur.com/JrU7xoV
https://imgur.com/nT3HOYV
https://imgur.com/xlhrIyW
with v0.320
https://imgur.com/MydK3fP
https://imgur.com/ukw3caR
with v0.325
https://imgur.com/JrU7xoV
https://imgur.com/nT3HOYV
https://imgur.com/xlhrIyW
with v0.320
https://imgur.com/MydK3fP
https://imgur.com/ukw3caR
-
Offline
- *blah-blah-blah maniac*
- Posts: 17558
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim SE 0.325
Is the bug occurs only after some time of gameplay? Maybe not by time, but after switching from interior to exterior? Is it vanilla game? Any options in enbseries.ini change that darkness amount or toggle it off?
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- Posts: 29
- Joined: 19 Apr 2017, 01:35
Re: TES Skyrim SE 0.325
I notice a lot of people post they have a glitch but don't mention what particular feature causes it. This is pretty easy to find out.
I had an odd issue with NAT enhancer. Small red dots appeared over dark areas and at night. It turned out to be the 'equalizer' option in ENB Effect, which I turned off because it doesn't do much anyway. Point is glitches are usually caused by a specific feature. eg. SSAO, Post process etc. So its good to turn them all off one by one and see if the problem goes away. Then at least Boris knows what to look at.
On another note i'm not seeing any of the issues described above. My issue turned out to be NAT Enhancer specific. ENB Re-engaged didn't do it. Again it comes down to specific causes not a general fault.
I had an odd issue with NAT enhancer. Small red dots appeared over dark areas and at night. It turned out to be the 'equalizer' option in ENB Effect, which I turned off because it doesn't do much anyway. Point is glitches are usually caused by a specific feature. eg. SSAO, Post process etc. So its good to turn them all off one by one and see if the problem goes away. Then at least Boris knows what to look at.
On another note i'm not seeing any of the issues described above. My issue turned out to be NAT Enhancer specific. ENB Re-engaged didn't do it. Again it comes down to specific causes not a general fault.
-
Offline
- Posts: 2
- Joined: 21 Dec 2017, 22:25
Re: TES Skyrim SE 0.325
So I put 0.325 back on and the game was working fine for a while. I was just playing for an hour or so and the glitch just came back when I went inside Dragonsreach so I played around with the ENB settings in-game. I'm using Skyrim Re-Engaged and there's an option called UseOriginalObjectsProcessing. When I turn that on the glitch goes away. And from what I can see the glitch only happens indoors.
-
Offline
- *blah-blah-blah maniac*
- Posts: 17558
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim SE 0.325
I cant play hour to test, i cant debug that at all. I need some pattern of action to be know when this happen. Mod cant accumulate bug and show it after hour, its impossible, something trigger it and most likely not the mod at all.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- *master*
- Posts: 177
- Joined: 08 Nov 2016, 15:18
- Location: Brazil
Re: TES Skyrim SE 0.325
I saw a user reporting that he fixed this problem by driver update. In my case I didnt see any glitch , until now!
_________________
Intel i5 9400f ; NVIDIA RTX 3060 12gb VRAM; 16gb RAM; Windows 10
PhoenixVivid ENB for SSE / Phoenix Cinematic ENB for Fallout 4
Imaginarium ENB for SSE / Insanity ENB for Skyrim LE
NCW ENB for Fallout 4 / Somber Phantasy ENB for SSE
My Nexus Page
Intel i5 9400f ; NVIDIA RTX 3060 12gb VRAM; 16gb RAM; Windows 10
PhoenixVivid ENB for SSE / Phoenix Cinematic ENB for Fallout 4
Imaginarium ENB for SSE / Insanity ENB for Skyrim LE
NCW ENB for Fallout 4 / Somber Phantasy ENB for SSE
My Nexus Page