TES Skyrim 0.113
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- *blah-blah-blah maniac*
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- Joined: 27 Jan 2012, 13:42
Re: TES Skyrim 0.113
Well, elite Photoshop skills help quite a bit That, and a lot of trial and error, so I know what you mean.
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Re: TES Skyrim 0.113
Trial and error is the ONLY way I configure ENB anyway, so I might just try.
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- *blah-blah-blah maniac*
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Re: TES Skyrim 0.113
@Boris
Is there any way to get this kind http://videobam.com/Vptlz of shadow flickering under control ?
I tried different bias scale different lod distance (shadow) different shadow resolutions nothing helped neither Bilateral filtering of ENB though HVS wise it can very well hide it to some degree.
Here the Shadow issue in HD http://www.mediafire.com/?19w4ej9f1747yen, you can also see the stripe update issue @ the Wall shadows on the end when i switch out of ENB this is something which i experience since day 1 on different Hardware (Drivers) (Intel and Nvidia)
Is there any way to get this kind http://videobam.com/Vptlz of shadow flickering under control ?
I tried different bias scale different lod distance (shadow) different shadow resolutions nothing helped neither Bilateral filtering of ENB though HVS wise it can very well hide it to some degree.
Here the Shadow issue in HD http://www.mediafire.com/?19w4ej9f1747yen, you can also see the stripe update issue @ the Wall shadows on the end when i switch out of ENB this is something which i experience since day 1 on different Hardware (Drivers) (Intel and Nvidia)
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- *blah-blah-blah maniac*
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Re: TES Skyrim 0.113
There are no ways to do this at no performance cost (and big enough).
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: TES Skyrim 0.113
Go into your skyrim.ini and add these 3 linesCruNcher wrote:@Boris
Is there any way to get this kind http://videobam.com/Vptlz of shadow flickering under control ?
I tried different bias scale different lod distance (shadow) different shadow resolutions nothing helped neither Bilateral filtering of ENB though HVS wise it can very well hide it to some degree.
Here the Shadow issue in HD http://www.mediafire.com/?19w4ej9f1747yen, you can also see the stripe update issue @ the Wall shadows on the end when i switch out of ENB this is something which i experience since day 1 on different Hardware (Drivers) (Intel and Nvidia)
fSunShadowUpdateTime=0.25
fSunUpdateThreshold=1.5
fShadowBiasScale=0.6000
nevermind
Watch the video. And theres nothing that can be done with that other then set ENB shadow filters to highest quality. Skyrim just has shitty shadows because they are rendered on the CPU.
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Re: TES Skyrim 0.113
Hey Boris! I was curious if you had any luck fixing the blood bug:
http://enbdev.com/enbseries/forum/viewt ... 4cb6#p6246
or the texture detail bug?
http://enbdev.com/enbseries/forum/viewt ... 4cb6#p6591
I think the two might be related somehow?
http://enbdev.com/enbseries/forum/viewt ... 4cb6#p6246
or the texture detail bug?
http://enbdev.com/enbseries/forum/viewt ... 4cb6#p6591
I think the two might be related somehow?
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- *master*
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- Joined: 13 May 2012, 19:27
Re: TES Skyrim 0.113
Sadly, I think the fire, water and fog AO issues are getting worse.
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Re: TES Skyrim 0.113
Hello! Boris, I've found more instances of parallax mapping not working properly, this time in Solitude interiors. I've uploaded a savegame here: http://www.4shared.com/zip/NO2y4S03/Sav ... _Wink.html
The problem is at least on the floor tiles.
The problem is at least on the floor tiles.