GTA 5 beta 0.270

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*blah-blah-blah maniac*
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Re: GTA 5 beta 0.270

Then it's because mod is no longer compatible with gta5 beause of patches. If all people have similar bugs of course. If not, it's specific problems on your side. I can't do anything now about this game, need to release F4 version at least.
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*sensei*
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Re: GTA 5 beta 0.270

ENB for GTA 5 stopped working for me at all, after either the game update, or because of the win10. Though Dragons Dogma version woks the same as always.

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Re: GTA 5 beta 0.270

ENBSeries wrote:Then it's because mod is no longer compatible with gta5 beause of patches. If all people have similar bugs of course. If not, it's specific problems on your side. I can't do anything now about this game, need to release F4 version at least.
you're busy with newer games, I feel bad for bother you that's why I tried to remove parts of the code by myself but I was clearly out of line. (sorry about that).. if not too much ask can you consider standalone MSAA?



-----------edited----------

just did a quick search and found this is happening since the begining, judging by the comments both 0.270 and 0.271 Works... too bad 0.271 isn't available anymore, only 0.270 works.

ENB Files Problem))) http://enbdev.com/enbseries/forum/viewt ... &view=next
[GTA V] White screen gameplay after turn on enb))) http://enbdev.com/enbseries/forum/viewt ... =21&t=4620
GTA V 275 ENB not worx))) http://enbdev.com/enbseries/forum/viewt ... =21&t=4545
Last edited by lomerta on 26 Oct 2016, 16:50, edited 1 time in total.

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Re: GTA 5 beta 0.270

Okay, i'll look in it when i can. But as people do not bother to notify me much about bugs, obviously it will take a lot of time to test it.
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Re: GTA 5 beta 0.270

Hello Boris, if your last post you tested and been doing a matter of GTA 5? Can you count on any news from you about this issue and about any new updates? Regards

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Re: GTA 5 beta 0.270

I'm busy with SkyrimSE and Fallout 4 and my plans about GTA 5 are under big doubt now, i need to start another project soon.
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Remix

Re: GTA 5 beta 0.270

I understand and respect! Your mind and your decision;) But I ask you on behalf of all who wish to improve the graphics in gta v, not to abandon an update gta v. Perhaps you can do a temporary break SkyrimSE and Fallout 4 in time gta v, me and probably the rest very pleased not even a big update, and something more we can wait patiently as before ;)

Sorry for my bad English, and thanks in advance for your understanding ;)

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Re: GTA 5 beta 0.270

It's very hard to work with several games at same time and with crap inside Fallout 4 and SkyrimSE my work is awful, i want just to drop it and curse Bethesda.
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Re: GTA 5 beta 0.270

lomerta wrote:
ENBSeries wrote:Then it's because mod is no longer compatible with gta5 beause of patches. If all people have similar bugs of course. If not, it's specific problems on your side. I can't do anything now about this game, need to release F4 version at least.
you're busy with newer games, I feel bad for bother you that's why I tried to remove parts of the code by myself but I was clearly out of line. (sorry about that).. if not too much ask can you consider standalone MSAA?



-----------edited----------

just did a quick search and found this is happening since the begining, judging by the comments both 0.270 and 0.271 Works... too bad 0.271 isn't available anymore, only 0.270 works.

ENB Files Problem))) http://enbdev.com/enbseries/forum/viewt ... &view=next
[GTA V] White screen gameplay after turn on enb))) http://enbdev.com/enbseries/forum/viewt ... =21&t=4620
GTA V 275 ENB not worx))) http://enbdev.com/enbseries/forum/viewt ... =21&t=4545
Can someone please fix this issue ??
I'm having the same issue here, can't use v0.275
only 0.271 and it doesn't include MSAA which I need badly in my game :(
Please someone help :(

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Re: GTA 5 beta 0.270

ENBSeries wrote:It's very hard to work with several games at same time and with crap inside Fallout 4 and SkyrimSE my work is awful, i want just to drop it and curse Bethesda.
Honestly man, I wouldn't complain if you just left Fallout 4 and Skyrim SE with access to the source image. That alone is leaps and bounds ahead of ReShade, as it uses the 8bit backbuffer (or whatever it's called).
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