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TES Skyrim 0.153

Posted: 26 Feb 2013, 20:20
by ENBSeries
The Elder Scrolls Skyrim (TES Skyrim, Скурим Свитки)

Graphic mod ENBSeries 0.153

Re: TES Skyrim 0.153

Posted: 26 Feb 2013, 20:22
by far327
Regarding SSAO changes, are they in reference to our conversation about Nvida AO? Any chance to see any example screenshots? No biggie, I can always download and try it out.

Thank you Boris!

Re: TES Skyrim 0.153

Posted: 26 Feb 2013, 20:29
by кингофсорроу
Интересно что поменялось по сравнению с предидущей версией! :-) (затупил, извиняюсь :mrgreen: )

Re: TES Skyrim 0.153

Posted: 26 Feb 2013, 21:21
by ENBSeries
far327
Yes.
Image Image

Re: TES Skyrim 0.153

Posted: 26 Feb 2013, 21:23
by far327
ENBSeries wrote:far327
Yes.
Image Image

AWESOME!!! Sucks I'm stuck at work... :cry:

Re: TES Skyrim 0.153

Posted: 26 Feb 2013, 22:31
by ENBSeries

Re: TES Skyrim 0.153

Posted: 26 Feb 2013, 22:51
by Patney
Added fix to remove game blur for foggy weather - What does this mean, exactly?

Re: TES Skyrim 0.153

Posted: 26 Feb 2013, 23:00
by DigitalPrinceX
Here is your rain effect in action.

Image

Looks very very AWESOME.
Well.... just need an expert texture modder to create custom enbraindrops.tga i think? I suck at drawing.
Does the rain drop size, thickness, color bla bla all depend on the .tga file?

(Shift+Delete all rain mods !)

Complex AO is also turned on there. My eyesight is bad so i cant really compare :|
.153 is full of awesomeness !

/hail

Re: TES Skyrim 0.153

Posted: 26 Feb 2013, 23:48
by ENBSeries
Patney
Write in console "fw d4886" and then toggle that fix on/off.

DigitalPrinceX
Rain drops already included. Guess other may be created only to simulate more rain drops at same sprite, but only when motion blur vector is big. I did editable texture only for case of non standart rain effects, artistic (but decided not to include color, because this cost performance and even more non practical, like that my screen of gold rain).

Re: TES Skyrim 0.153

Posted: 27 Feb 2013, 00:57
by pondcypress
ENBSeries wrote: Added complex ambient occlusion mode (more accent on small details)
Image