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TES Skyrim 0.178

Posted: 18 Jun 2013, 23:29
by ENBSeries
The Elder Scrolls Skyrim (TES Skyrim, Скурим Свитки)

Graphic mod ENBSeries 0.178

Added lights from particles, some unimportant bug fixes. Can't find what the problem with additional config file in latest versions, so temporary disabled it.

Re: TES Skyrim 0.178

Posted: 19 Jun 2013, 00:01
by Rubber-De-Flubber
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Re: TES Skyrim 0.178

Posted: 19 Jun 2013, 05:23
by Oyama
Boris
Thank you !
You're a machine.... ;)
Say, at the speed you're going, can we expect 0.18xx binaries in the upcoming hours ? :D
Just kidding...

EDIT : now this is truly fantastic. All these new recent parameters make for absolute control of lighting, and it's a GOOD thing.
Noob question now :
I don't know how your SSAO-SSIL is exactly computing (I just know the surface ;) ), but would it be ever possible to *separate* AO and IL, means having different ranges and scales for them ?
I don't know if they're exactly "tight" together or not....
Something like :

AOSamplingRange
AOSizeScale
AOSourceTexturesScale
ILSamplingRange
ILSizeScale
ILSourceTexturesScale
...
I guess that separated filters or qualities are pointless with IL, but if something like this can be done... unless it means twice the computation, hence twice the performance hit :( ;)

Re: TES Skyrim 0.178

Posted: 19 Jun 2013, 06:44
by mindflux
I remember it was discussed awhile back, but indeed it would basically double the amount of computations.

Re: TES Skyrim 0.178

Posted: 19 Jun 2013, 06:49
by Oyama
mindflux wrote:I remember it was discussed awhile back, but indeed it would basically double the amount of computations.
Quite logical... Just asking, you know... the bothering french type.... :lol:

Boris
I noticed that the new parameters (Particle lighting and such...) were not replicated in the weathers inis files.
Can we safely replicate them and will it be recognized ?

Re: TES Skyrim 0.178

Posted: 19 Jun 2013, 10:42
by ENBSeries
but would it be ever possible to *separate* AO and IL, means having different ranges and scales for them ?
No, they computing together.
I noticed that the new parameters (Particle lighting and such...) were not replicated in the weathers inis files.
Can we safely replicate them and will it be recognized ?
They are per weather.

Re: TES Skyrim 0.178

Posted: 19 Jun 2013, 11:38
by nKo
Thanks again boris for all your work, another release..... Yeah !

I don´t know if it´s just for me, but TAA seems to be deactivated since 0.175 binary. I just retried 0.172 and it work. Helper mod is updated with your last version.
Did you deactivate it on purpose ??

Could it be possible to add something to quickly copy new params of default eneseries.ini to all the differents weather.ini.
It´s a bit boring to update every ini on each release. Could it be possible to add something in the GUI, like a copy from default button for each param/categories, or an option in weather.ini like "use default" instead of a number.
The last option could be very usefull, we could have a weather.ini with only "use default" and change only what we need.

Could it be posible also to change SSAO Amount/Intensity per weather as it seems to be only a color mix ?

Could it be possible to also have Color Filters for Sky colors and Fog ??

Sorry for these demands, but i´m just another french badass ;)

nKo

Re: TES Skyrim 0.178

Posted: 19 Jun 2013, 12:29
by ENBSeries
Already replied, taa is still working and it's code is unchanged.
Could it be possible to add something to quickly copy new params of default eneseries.ini to all the differents weather.ini. It´s a bit boring to update every ini on each release.
Can't say for sure, but if i did it without automatically updating then no, some issue occur. Also helper mod is failed, it's the fact, so i don't think weather system will live long.
Could it be posible also to change SSAO Amount/Intensity per weather as it seems to be only a color mix ?
No, i will not do this.
Could it be possible to also have Color Filters for Sky colors and Fog ??
Weather reading do not work and these must be per weather only, so no.

Re: TES Skyrim 0.178

Posted: 19 Jun 2013, 16:47
by superl3
ENBSeries wrote:Already replied, taa is still working and it's code is unchanged.
Could it be possible to add something to quickly copy new params of default eneseries.ini to all the differents weather.ini. It´s a bit boring to update every ini on each release.
Can't say for sure, but if i did it without automatically updating then no, some issue occur. Also helper mod is failed, it's the fact, so i don't think weather system will live long.
Could it be posible also to change SSAO Amount/Intensity per weather as it seems to be only a color mix ?
No, i will not do this.
Could it be possible to also have Color Filters for Sky colors and Fog ??
Weather reading do not work and these must be per weather only, so no.

really?? do you delete weather separation option?

Re: TES Skyrim 0.178

Posted: 19 Jun 2013, 17:27
by ENBSeries
If 100% working solution will not be found soon, then yes.