TES Skyrim 0.192
Posted: 17 Jul 2013, 16:38
The Elder Scrolls Skyrim (TES Skyrim, Скурим Свитки)
Graphic mod / patch ENBSeries 0.192
Decription copy-paste:
Added memory reducing feature to partially fix crashes when many mods installed or moving fast in environment, parameter ReduceSystemMemoryUsage=true enabling such a fix. If this will not be enough, i'll do different changes.
Added UsePatchSpeedhackWithoutGraphics variable to enbseries.ini which allow to disable all graphic changes in the mod and free it's resources. The goal of this is to use patch features of the mod (memory fix, speed hack, frame limiter, etc).
Mod is faster than vanilla game when UsePatchSpeedhackWithoutGraphics=true or when it's disabled via UseEffect=false.
Improved frame limiter to make it more stable, which is important when vsync disabled.
Increased performance of reflections, did cpu optimizations.
Removed SkipShaderOptimization parameter.
Replaced all quality parameters in GUI by their text named drop down boxes.
Added new GUI window and moved in to there buttons "save configuration", "load configuration". Also added button "apply changes" which reloading and recompiling all data (same as Backspace key usage).
The best results from new version will have users with huge amount of video memory and 64 bit OS. Fix is not working 100% against out of memory crashes, this is not possible at all, but if not enough what i've done, let me know and will do deeper changes. If memory fix not work, write your videocard model, vram and ram sizes, OS, short description which huge graphics mods installed, what kind of level of details changes in skyrimprefs.ini changed and (if modified) memory pool properties from there. Performance absolutely the same on my hardware with ReduceSystemMemoryUsage set to true or false, but not sure about AMD videocards.
Graphic mod / patch ENBSeries 0.192
Decription copy-paste:
Added memory reducing feature to partially fix crashes when many mods installed or moving fast in environment, parameter ReduceSystemMemoryUsage=true enabling such a fix. If this will not be enough, i'll do different changes.
Added UsePatchSpeedhackWithoutGraphics variable to enbseries.ini which allow to disable all graphic changes in the mod and free it's resources. The goal of this is to use patch features of the mod (memory fix, speed hack, frame limiter, etc).
Mod is faster than vanilla game when UsePatchSpeedhackWithoutGraphics=true or when it's disabled via UseEffect=false.
Improved frame limiter to make it more stable, which is important when vsync disabled.
Increased performance of reflections, did cpu optimizations.
Removed SkipShaderOptimization parameter.
Replaced all quality parameters in GUI by their text named drop down boxes.
Added new GUI window and moved in to there buttons "save configuration", "load configuration". Also added button "apply changes" which reloading and recompiling all data (same as Backspace key usage).
The best results from new version will have users with huge amount of video memory and 64 bit OS. Fix is not working 100% against out of memory crashes, this is not possible at all, but if not enough what i've done, let me know and will do deeper changes. If memory fix not work, write your videocard model, vram and ram sizes, OS, short description which huge graphics mods installed, what kind of level of details changes in skyrimprefs.ini changed and (if modified) memory pool properties from there. Performance absolutely the same on my hardware with ReduceSystemMemoryUsage set to true or false, but not sure about AMD videocards.