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 Post subject: Re: TES Skyrim 0.193
PostPosted: 22 Jul 2013, 09:43 
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Is this fixing color bugs?

EDIT: file deleted

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 Post subject: Re: TES Skyrim 0.193
PostPosted: 22 Jul 2013, 09:46 
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i think i got a crash though it's not a crash per se but more a complete application freeze @ 2.5 GB private bytes usage @ ugrids 7 it happens all the time @ exactly that memory usage i gonna check if it happens without ENB as well :)
Im using your first ENB 193 version non of the test ones yet and Skyrim 1.8.151

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Windows 7 X64 Ultimate SP1 (all recent updates)
MSI N460 GTX Hawk 1 GB
Nvidia 314.22 WHQL
8 GB System Ram
Intel core i5 2400 (Sandy Bridge)

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Last edited by CruNcher on 22 Jul 2013, 09:48, edited 1 time in total.

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 Post subject: Re: TES Skyrim 0.193
PostPosted: 22 Jul 2013, 09:47 
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ugrid higher than 5 is prone to CTD dont care what system you have. So stop using higher than ugrid 5 and cry about CTD. My PC is pretty beastly running on intel 3930K and dual GTX 780 in SLI and I use ugrid 5. Tire of CTD on ugrid 5. so If you're going to test for Borris stop using higher than ugrid 5 and complain about crashing cause it got nothing to do with the ENB, it's the game engine.


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 Post subject: Re: TES Skyrim 0.193
PostPosted: 22 Jul 2013, 09:48 
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Joined: 18 Jul 2012, 09:46
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Location: Bangladesh
25 is same as 24. Purple texture error remain

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Last edited by DigitalPrinceX on 22 Jul 2013, 09:49, edited 1 time in total.

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 Post subject: Re: TES Skyrim 0.193
PostPosted: 22 Jul 2013, 09:48 
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charlievoviii wrote:
ugrid higher than 5 is prone to CTD dont care what system you have. So stop using higher than ugrid 5 and cry about CTD. My PC is pretty beastly running on intel 3930K and dual GTX 780 in SLI and I use ugrid 5. Tire of CTD on ugrid 5. so If you're going to test for Borris stop using higher than ugrid 5 and complain about crashing cause it got nothing to do with the ENB, it's the game engine.


It doesn't ctd the application freezes and triggers watson to come up so theoretically it's a crash but not a ctd ;)
a ctd (Crash to Desktop) Watson doesn't react capturing it and tries in the same time to inform Microsoft about it ;)

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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard


Last edited by CruNcher on 22 Jul 2013, 09:53, edited 4 times in total.

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 Post subject: Re: TES Skyrim 0.193
PostPosted: 22 Jul 2013, 09:50 
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charlievoviii
If they test with some grid parameter, i prefer just to get comparisons without that parameter modified or mods added/removed, important is difference, not the actual values.

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 Post subject: Re: TES Skyrim 0.193
PostPosted: 22 Jul 2013, 09:52 
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charlievoviii wrote:
ugrid higher than 5 is prone to CTD dont care what system you have. So stop using higher than ugrid 5 and cry about CTD. My PC is pretty beastly running on intel 3930K and dual GTX 780 in SLI and I use ugrid 5. Tire of CTD on ugrid 5. so If you're going to test for Borris stop using higher than ugrid 5 and complain about crashing cause it got nothing to do with the ENB, it's the game engine.


I always first test with uGrids=5.
Then if it's fine, I *try* ramping it up.

Boris
Still texture bug with 25.

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 Post subject: Re: TES Skyrim 0.193
PostPosted: 22 Jul 2013, 09:53 
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CruNcher wrote:
charlievoviii wrote:
ugrid higher than 5 is prone to CTD dont care what system you have. So stop using higher than ugrid 5 and cry about CTD. My PC is pretty beastly running on intel 3930K and dual GTX 780 in SLI and I use ugrid 5. Tire of CTD on ugrid 5. so If you're going to test for Borris stop using higher than ugrid 5 and complain about crashing cause it got nothing to do with the ENB, it's the game engine.


It doesn't ctd the application freezes and triggers watson to come up so theoreticaly it's crash but not a ctd ;)



freeze, CTD, etc all because of bethesda crappy engine. This subject have been beating to death. I used to use ugrid 7 but after months of trying everything keep on freezing and CTD. I went back to 5 and never have a single issue. The worst is most people have old video card with around 1gb of VRAM wanted to use ugrid 7 or higher and lots of mods. It's not going to happen. A lot of time you're out of VRAM or RAM, download skyrim resource monitor and see it for yourself.

Oyama wrote:
charlievoviii wrote:
ugrid higher than 5 is prone to CTD dont care what system you have. So stop using higher than ugrid 5 and cry about CTD. My PC is pretty beastly running on intel 3930K and dual GTX 780 in SLI and I use ugrid 5. Tire of CTD on ugrid 5. so If you're going to test for Borris stop using higher than ugrid 5 and complain about crashing cause it got nothing to do with the ENB, it's the game engine.


I always first test with uGrids=5.
Then if it's fine, I *try* ramping it up.

Boris
Still texture bug with 25.


Agreed, but to be honest with all the new mods these day, you don't need ungrid to be honest. Ugrid cause more trouble than beneficial. I enjoy playing the game rather than CTD or freezes.


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 Post subject: Re: TES Skyrim 0.193
PostPosted: 22 Jul 2013, 09:57 
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Joined: 18 Jul 2012, 09:46
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charlievovii

We test higher ugrid because Boris needed results of what happen when limit is crossed with his fixes.
We know higher ugrid is unstable and for regular gaming use 5. But when testing it is necessary to test it all.
Now stop complaining about that part and go test the files Boris giving. Only 2 person submitting results is not enough.

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 Post subject: Re: TES Skyrim 0.193
PostPosted: 22 Jul 2013, 09:59 
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Joined: 19 Jul 2013, 13:04
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DigitalPrinceX wrote:
charlievovii

We test higher ugrid because Boris needed results of what happen when limit is crossed with his fixes.
We know higher ugrid is unstable and for regular gaming use 5. But when testing it is necessary to test it all.
Now stop complaining about that part and go test the files Boris giving. Only 2 person submitting results is not enough.



who's complaining ? not me, it works fine for me. So I have nothing to report lol.


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