TES Skyrim 0.207

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Re: TES Skyrim 0.207

DigitalPrinceX wrote:@Winterlove
Try DisablePreloadToVRAM=True
Should fix infinite load screen. (Does for me and i use it always)
Expected things : 1) Longer load screen, 2) Slightly longer cell loading.
Thank you, that did indeed seem to do the trick (and yes, I saw the longer loadscreen. A price I'm willing to pay).

So, general summary, 0.207 is awesome :)

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Re: TES Skyrim 0.207

I am seeing double images in dungeons and the sun is shining through things again with 0.207.

Seems that Nvidia hotfix you performed for 320.xx drivers have been undone.

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Re: TES Skyrim 0.207

Invocatore wrote:I noticed one thing that does not work in .207.. Before launching the game, the percentage of cpu usage is 0% .. launch the game and everything works fine .. but when I get on the desktop I see that the cpu usage remains at 10% and if I launch skyrim again I saw brutal stuttering .. I tried to run process explorer and I saw there is a system hardware interrupts warning...
I went back to .202 and this problem is solved

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Re: TES Skyrim 0.207

GArfink
Rly? Undone by whom?
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Re: TES Skyrim 0.207

ENBSeries wrote:Users on Nexus reporting freezes and one with titan have very crappy performance. I don't understand this, if vram is huge and in 0.207 i'm not limiting it, how in the hell freezes occur? Don't think it can be fixed as don't know how to get issue myself. Anyone here have same problem?
Can't speak for Titan, since my laptop is worth less than one of them ;-), but accidentially discovered something.
Might be of use or not - go easy on me, I am not THAT technically literate :)

After last nVidia driver update my SLI was disabled and I did not notice it at first - started Skyrim (with ENB 206), got crappy FPS, was like "WTF??? Boris you dick!!! ENB FAIL!!!" ;-), then noticed SLI was off, ahem - and noticed that despite the crappy FPS game was smoother and almost NO stutters, less freezes when rapidly turning cam, on wolve attacts, etc.

Enabled SLI, restarted game: decent FPS, but more stutters/loading freezes

Looking at forum posts I notice that most that talk about stutters/freezes have some kind of SLI/Crossfire setup.

and noticed that in the statistics section of ENB it reports 3.xx GB of VRAM, which is roughly my 2x2GB-2xreservedmemory (that seems to be fixed now, 207 reports around 1.5 GB available VRAM).

AFAIK you are developing on a single card setup - could it be that many of the issues users experience stem from the problematic memory handling of SLI?


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Re: TES Skyrim 0.207

I don't know what users experience, all errors are from other universe by "logic".
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Re: TES Skyrim 0.207

GArfink wrote:I am seeing double images in dungeons and the sun is shining through things again with 0.207.

Seems that Nvidia hotfix you performed for 320.xx drivers have been undone.
not experiencing this with 207 and latest nVidia drivers

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Last edited by Hirlok on 22 Aug 2013, 19:33, edited 1 time in total.

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Re: TES Skyrim 0.207

ENBSeries wrote:I don't know what users experience, all errors are from other universe by "logic".
Yeah, freaking multiverse, makes it hard to track what is "real", hehe ;-)
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Re: TES Skyrim 0.207

0.207 working nicely. Does anyone seeing a flash of complete white screen? I was doing the running test outside Riften, and I saw this white screen flashed like less than half second when I panned the camera slowly. This happened again in a dungeon as if a lantern turned on. Here's my MEMORY setting for my AMD 7850.

ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=true
DisablePreloadToVRAM=false
ReservedMemorySizeMb=512
EnableUnsafeMemoryHacks=false
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Re: TES Skyrim 0.207

I would have to say 207 is a winner for me as well - not only did the low FPS sticking point go away but the last micro-stutters and pauses as well. I did a couple of tests and everything went smooth. So then I did my normal play mode - with full ENB quality settings, down sampling from 2560 to 1920, all mods on, sweetFX enabled, etc. Still smooth as butter. I had excellent loading times overall and my FPS was at values I had come to expect prior to version 200. Without downsampling off I got closer to 39 fps for my average, so with it getting 24-28 outdoors with high grass/foliage, etc ... was very nice.

Image

Thanks for all the hard work on this!

EDIT: Oops should have posted my settings:

[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=true
DisablePreloadToVRAM=false
ReservedMemorySizeMb=512
EnableUnsafeMemoryHacks=false
Last edited by wolfgrimdark on 22 Aug 2013, 22:39, edited 2 times in total.
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