BorisStopped using sweetfx around 0.201 I think

Kinda solved my problem, seems my gfx cards don´t like to stay around 60 and vary the workload a lot. Almost the same reason I can´t use v-sync, except that v-sync might also drop performance after a load-screen :>
Each time I come to an area where I can get those small 0.5 sec spikes, my cards are unable to follow up with spike cause it is not working at or close to max.
Increasing resolution helped not only on the spikes but also makes fps more fluid even if it 15 fps less than lower res cause cards are working close to max all the time^^
My regular run, except ending in Windhelm at the boats instead of Whiterun.

For me 2560, 2688 and maybe 2816 VideoMemorySizeMB seems to work very well, prbly use 2688MB I guess. Lower seems not enough and higher increase chance of spikes :>
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=true
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
EnableVSync=false
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=60.0
FixPhysics=true