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TES Skyrim 0.213
Posted: 30 Aug 2013, 18:35
by ENBSeries
The Elder Scrolls Skyrim (TES Skyrim, Скурим Свитки)
Graphic mod / patch ENBSeries 0.213
Re: TES Skyrim 0.213
Posted: 30 Aug 2013, 19:45
by CorvoAttano77
TAA without helper mod, excellent, thank you Boris.
Re: TES Skyrim 0.213
Posted: 30 Aug 2013, 19:56
by djuplift
213 Kicking ass and taking names...
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
EnableUnsafeMemoryHacks=false
DisablePreloadToVRAM=false
ReservedMemorySizeMb=256
VideoMemorySizeMb=8192
Re: TES Skyrim 0.213
Posted: 30 Aug 2013, 20:45
by DigitalPrinceX
Well now the TAA mechanism script can be removed from helper mod, keep only the time detection?
And 0.213 is working as good as ever.
Re: TES Skyrim 0.213
Posted: 30 Aug 2013, 20:47
by CorvoAttano77
213 stable for 10 minutes at speedmult 500 (had to quit test to feed baby).
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=false
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
ReservedMemorySizeMb=1024
EnableUnsafeMemoryHacks=false
VideoMemorySizeMb=1024
Re: TES Skyrim 0.213
Posted: 30 Aug 2013, 20:54
by TehKaoZ
TAA working splendidly without helper mod!
Thanks Boris
Re: TES Skyrim 0.213
Posted: 30 Aug 2013, 22:23
by Izzy
A friend was talking about some strange motion blur effect he was seeing while TAA was active so I hopped onto a carriage to witness it myself. It's not really noticable for me anywhere aside from here but I thought I should mention it.
(Forgive me if this was covered previously, we didn't use TAA beforehand.)
Here's a really bad gif illutsrtating what I'm talking about
http://i.imgur.com/A6MzRIe.gif
This also got me thinking about the motion blur function of ENB, was that dropped or something? I haven't seen anyone use it outside of the official gallery.
Re: TES Skyrim 0.213
Posted: 30 Aug 2013, 22:37
by ENBSeries
Izzy
Camera moves in space, but wagon is not, so it's absolutely normal to have bugs with taa. With motion blur it even worse.
Re: TES Skyrim 0.213
Posted: 30 Aug 2013, 22:58
by skysan4298
I had to set DisableDriverMemoryManager back to true since I couldn't load or loaded but had a black screen with sound a few seconds then CTD. I was tweaking settings thru ENB Gui when CTD happened. I'm using the AMD 13.8beta2 driver, so that might caused this flag to be back to true. 0.212 had the sporadic 1 second pause once a while, but 0.213 with this flag true ran smoothly at 42fps capped.
I got curious about the motion blur, so I disabled ENB and Skyrim was doing 60fps sync to my LCD. I saw Skyrim was blurring when I pan the camera left and right slowly. The Crysis2 engine and some other newer game engines had the quick-pan-camera-blur effect, so Skyrim might have a similar blurring effect built in.
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=true
DisablePreloadToVRAM=false
ReservedMemorySizeMb=512
EnableUnsafeMemoryHacks=false
VideoMemorySizeMb=6144
Re: TES Skyrim 0.213
Posted: 30 Aug 2013, 23:56
by Jafin16
There is something like that in Skyrim by default. It's in the advanced options from Skyrim Launcher. It's called "Radial Blur".