| ENBSeries http://enbdev.com/enbseries/forum/ |
|
| TES Skyrim 0.215 http://enbdev.com/enbseries/forum/viewtopic.php?f=2&t=2347 |
Page 2 of 10 |
| Author: | skysan4298 [ 08 Sep 2013, 14:02 ] |
| Post subject: | Re: TES Skyrim 0.215 |
The TranAA removed the Bugthesda's HD textures when it was enabled and MSAAx2. I'm using AMD 13.10beta, so no issue on Nvidia?
|
|
| Author: | ENBSeries [ 08 Sep 2013, 14:50 ] |
| Post subject: | Re: TES Skyrim 0.215 |
Oyama I don't care about idiots who download only one version and they don't need anything under [FIX] and [ANTIALIASING] categories, everything backward compatible. Why the heck they download latest buggiest beta drivers or any other soft, but old version of my mod??? DigitalPrinceX Everything written in description. Transparency antialiasing work in hardware mode and in deffered. KuroTenshi Listen, i hate SweetFX, it's just useless crap and only antialiasing feature is important. All screenshots i see with it have so little difference, that it's a shame even to show them to others. Of course i don't need any fucking shit from there like sharpen which everybody can make in effect.txt for any version of my mods, dither which nobody need as my mod working in hdr space without any issues of discretisation, smaa or fxaa are absolutely not interesting me as they are fake antialiasing methods which useless where aa is really important, technicolor or other color correction is another useless shit for those who unable to make good looking game in hdr processing or don't have taste or need custom filter for some artistic style (and these users are less than 0.01%). External shaders allow to create everything, primitive features not interesting me, even if i'll do sharpening, it will be absolutely different, as i see it's usage. skysan4298 Welcome to AMD world! No complains to me, you bought it, have a nice time. |
|
| Author: | DaemonWhite [ 08 Sep 2013, 14:53 ] |
| Post subject: | Re: TES Skyrim 0.215 |
skysan4298 wrote: The TranAA removed the Bugthesda's HD textures when it was enabled and MSAAx2. I'm using AMD 13.10beta, so no issue on Nvidia? It looks like the error people would get when they enable Adaptive Multi-Sampling in the AA options of the graphics card. I'll test this as well. |
|
| Author: | skysan4298 [ 08 Sep 2013, 14:59 ] |
| Post subject: | Re: TES Skyrim 0.215 |
ENBSeries wrote: skysan4298 Welcome to AMD world! No complains to me, you bought it, have a nice time. |
|
| Author: | DaemonWhite [ 08 Sep 2013, 15:09 ] |
| Post subject: | Re: TES Skyrim 0.215 |
Tested with and without Transparency AA. FPS loss for me is ~6FPS, and no reported issues. Tested in Solitude, but I did not receive the same visual error that skysan had. Not sure what's up with your game, but you said you're using 13.10 BETA? Perhaps it's a new issue... I'm using 13.4 (Latest non-BETA driver) and have no issues. Going to try 13.10 BETA for results. |
|
| Author: | Shiala [ 08 Sep 2013, 15:24 ] |
| Post subject: | Re: TES Skyrim 0.215 |
У меня вроде как все текстуры на месте. Сглаживание прозрачных текстур включено... |
|
| Author: | ENBSeries [ 08 Sep 2013, 15:25 ] |
| Post subject: | Re: TES Skyrim 0.215 |
When hardware antialiasing enabled, transparency antialiasing use hardware feature of amd and nvidia cards, it looks differently, because supersampling on nvidia is way better than multisampling. Okay folks, my experiments prooved that better to stay misanthrope. From time to time i'm misinformating regarding memory manager, but every time i get various respones like it's worse or much better, was no ctd in previous version or on the contrary. I don't think any more changes required, only spent a lot of time thinking there are bugs in my code. |
|
| Author: | WoodsOfYpres [ 08 Sep 2013, 15:35 ] |
| Post subject: | Re: TES Skyrim 0.215 |
Talking about drivers; Boris, which driver are you using at the moment? I'm still with 314.07 using a GTX 670. Just asking because latest driver is not always the best one. |
|
| Author: | DaemonWhite [ 08 Sep 2013, 15:46 ] |
| Post subject: | Re: TES Skyrim 0.215 |
13.10 BETA results: No visible changes or issues with ENB. Performance may have increased a little bit. ...wait, skysan, you said it was with hardwareAA enabled (MSAA 2x)? Try it without MSAA and using EDGEAA through ENB instead. |
|
| Author: | Oyama [ 08 Sep 2013, 15:47 ] |
| Post subject: | Re: TES Skyrim 0.215 |
Boris Yep, you're right about the updates, but you know Nexus's users as well as I do Nevermind, as I said, updated already. About the memory optimizations, I never had any problems since day one, besides stuttering you fixed from version to version. So all good |
|
| Page 2 of 10 | All times are UTC |
| Powered by phpBB® Forum Software © phpBB Group https://www.phpbb.com/ |
|